Følg
Thorkild Hanghøj
Thorkild Hanghøj
Professor of Games and Learning
Bekræftet mail på hum.aau.dk - Startside
Titel
Citeret af
Citeret af
År
Can cooperative video games encourage social and motivational inclusion of at‐risk students?
T Hanghøj, A Lieberoth, M Misfeldt
British Journal of Educational Technology 49 (4), 775-799, 2018
692018
Game-based teaching: Practices, roles, and pedagogies
T Hanghøj
New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013
692013
Playful knowledge: An explorative study of educational gaming
T Hanghøj
Syddansk Universitet, 2008
632008
Balancing product design and theoretical insights
LR Ejersbo, R Engelhardt, L Frølunde, T Hanghøj, R Magnussen, ...
Handbook of Design Research Methods in Education, 167-182, 2014
622014
Teacher roles and positionings in relation to educational games
T Hanghøj, CE Brund
Proceedings of the 4th European conference on games based learning, 116-122, 2010
612010
Clashing and emerging genres: The interplay of knowledge forms in educational gaming.
T HANGHøJ
Designs for learning 4 (1), 2011
482011
Teachers and serious games: Teachers roles and positionings in relation to educational games
T Hanghøj, CE Brund
Serious games in education: A global perspective, 125-136, 2011
442011
Games as tools for dialogic teaching and learning: outlining a pedagogical model for researching and designing game-based learning environments
HC Arnseth, T Hanghøj, K Silseth
Games and Education: Designs in and for Learning, 123-139, 2018
372018
What does it mean to be a game literate teacher? Interviews with teachers who translate games into educational practice
J Bourgonjon, T Hanghøj
Proceedings of the 5th European Conference on Games Based Learning, 67-73, 2011
342011
Technology in L1: A review of empirical research projects in Scandinavia 1992-2014
N Elf, T Hanghøj, H Skaar, PO Erixon
L1-Educational Studies in Language and Literature, 1-89, 2015
302015
Redesigning and reframing educational scenarios for Minecraft within mother tongue education
T Hanghøj, H Hautopp, C Jessen, RC Denning
European Conference on Games Based Learning 1, 182, 2014
292014
Esports skills are people skills
RKL Nielsen, T Hanghøj
13th European Conference on Game-based Learning, 535-542, 2019
242019
What’s the math in Minecraft? A Design‑Based Study of Students’ Perspectives and Mathematical Experiences Across game and School Domains
EO Jensen, T Hanghøj
Electronic Journal of e-LEARNING 18 (3), 261-274, 2020
152020
Games and Education: Designs in and for Learning
HC Arnseth, T Hanghøj, TD Henriksen, M Misfeldt, R Ramberg, ...
Brill, 2018
152018
Hvad er scenariedidaktik?
T Hanghøj, M Misfeldt, J Bundsgaard, SS Fougt, V Hetmar
Aarhus University Press, 2017
152017
Cheating and creativity in pervasive games in learning contexts
S Ejsing-Duun, T Hanghøj, HS Karoff
7th European Conference on Games Based Learning, Porto, Portugal, January, 2013
132013
Har projekter et liv efter deadline?
TD Henriksen, M Buhl, M Misfeldt, T Hanghøj
It-didaktisk design, 83, 2011
132011
Teachers' Pedagogical Approaches to Teaching with Min
T Hanghøj, H Hautopp
European Conference on Games Based Learning, 265, 2016
122016
The school at play: Repositioning students through the educational use of digital games and game dynamics
T Hanghøj
Proceedings of the 9th European conference on games based learning, 227-236, 2015
122015
Positioning students as game journalists: Transforming everyday experiences into professional discourse
T Hanghøj, PH Lützen, SL Geer
Nordic Journal of Literacy Research 6 (1), 1-19, 2020
102020
Systemet kan ikke foretage handlingen nu. Prøv igen senere.
Artikler 1–20