Thorkild Hanghøj
Thorkild Hanghøj
Professor of Games and Learning
Verified email at - Homepage
Cited by
Cited by
Playful knowledge
T Hanghøj
An Explorative Study of Educational Gaming. Saarbrücken: Lambert Academic …, 2011
Balancing product design and theoretical insights
LR Ejersbo, R Engelhardt, L Frølunde, T Hanghøj, R Magnussen, ...
The handbook of design research methods in education: Innovations in science …, 2008
Teacher roles and positionings in relation to educational games
T Hanghøj, CE Brund
European Conference of Games Based Learning, 116-122, 2010
Game-based teaching: Practices, roles, and pedagogies
T Hanghøj
New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013
Clashing and emerging genres: The interplay of knowledge forms in educational gaming.
Designs for learning 4 (1), 2011
Teachers and serious games: Teachers roles and positionings in relation to educational games
T Hanghøj, CE Brund
Serious games in education, 125-136, 2011
What does it mean to be a game literate teacher? Interviews with teachers who translate games into educational practice
J Bourgonjon, T Hanghøj
Proceedings of the 5th European Conference on Games Based Learning, 67-73, 2011
Can cooperative video games encourage social and motivational inclusion of at‐risk students?
T Hanghøj, A Lieberoth, M Misfeldt
British Journal of Educational Technology 49 (4), 775-799, 2018
Technology in L1: A review of empirical research projects in Scandinavia 1992-2014
NF Elf, T Hanghøj, H Skaar, PO Erixon
International Association for the Improvement of Mother Tongue Education, 2015
Redesigning and reframing educational scenarios for Minecraft within mother tongue education
T Hanghøj, H Hautopp, C Jessen, RC Denning
European Conference on Games Based Learning 1, 182, 2014
Designs for learning
K Levinsen, T Hanghøj, A Eriksen
Teachers' Pedagogical Approaches to Teaching with Min
T Hanghøj, H Hautopp
European Conference on Games Based Learning, 265, 2016
Games as Tools for Dialogic Teaching and Learning: Outlining a Pedagogical Model for Researching and Designing Game-Based Learning Environments
HC Arnseth, T Hanghøj, K Silseth
Games and Education: Designs in and for Learning, 123-139, 2018
The school at play: Repositioning students through the educational use of digital games and game dynamics
T Hanghøj
The 9th European Conference on Games Based Learning ECGBL 2015European …, 2015
Cheating and Creativity in Pervasive Games in Learning Contexts
S Ejsing-Duun, T Hanghøj, HS Karoff
7th European Conference on Games Based Learning, Porto, Portugal, January, 2013
Tema 1: Spilscenarier i undervisningen–præsentation af en didaktisk model
T Hanghøj
Tidsskriftet Læring og Medier (LOM) 5 (9), 2012
COLWRIT-Collaborative Online Writing in Google Docs: Presenting a Research Design
LB Andreasen, F Winther, T Hanghøj, B Larsen
European Conference on e-Learning, 692, 2014
Har projekter et liv efter deadline?
TD Henriksen, M Buhl, M Misfeldt, T Hanghøj
It-didaktisk design, 83, 2011
Hvad er scenariedidaktik?
T Hanghøj, M Misfeldt, J Bundsgaard, S Fougt
Aarhus Universitetsforlag, 2017
Exploring the discrepancy between educational goals and educational game design
R Harr¹, T Buch, T Hanghøj
Proceedings of the 2nd European Conference on Games Based Learning: ECGBL, 165, 2008
The system can't perform the operation now. Try again later.
Articles 1–20