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Kenneth Silseth
Kenneth Silseth
Professor, Department of Education, University of Oslo
Verificeret mail på iped.uio.no - Startside
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The multivoicedness of game play: Exploring the unfolding of a student’s learning trajectory in a gaming context at school
K Silseth
International Journal of Computer-Supported Collaborative Learning 7, 63-84, 2012
1232012
Agency in digital storytelling: Challenging the educational context
O Erstad, K Silseth
Digital Storytelling, Mediatized Stories. Self-Presentations in New Media 52 …, 2008
942008
Multimodal composition and assessment: A sociocultural perspective
K Silseth, Ø Gilje
Assessment in Education: Principles, Policy & Practice 26 (1), 26-42, 2019
732019
Learning and identity construction across sites: A dialogical approach to analysing the construction of learning selves
K Silseth, HC Arnseth
Culture & Psychology 17 (1), 65-80, 2011
722011
Students’ everyday knowledge and experiences as resources in educational dialogues
K Silseth
Instructional Science 46 (2), 291-313, 2018
582018
Games as tools for dialogic teaching and learning: outlining a pedagogical model for researching and designing game-based learning environments
HC Arnseth, T Hanghøj, K Silseth
Games and Education: Designs in and for Learning, 123-139, 2018
562018
Tracing learning and identity across sites: Tensions, connections and transformations in and between everyday and institutional practices
HC Arnseth, K Silseth
Identity, community, and learning lives in the digital age, 23-38, 2013
552013
Connecting to the outside: Cultural resources teachers use when contextualizing instruction
K Silseth, O Erstad
Learning, Culture and Social Interaction 17, 56-68, 2018
462018
Being a learner using social media in school: The case of Space2cre8
KB Vasbø, K Silseth, O Erstad
Scandinavian Journal of Educational Research 58 (1), 110-126, 2014
442014
Creating intercontextuality in students learning trajectories. Opportunities and difficulties
C Wiig, K Silseth, O Erstad
Language and Education 32 (1), 43-59, 2018
372018
Imagining with improvised representations in CSCL environments
R Steier, M Kersting, K Silseth
International Journal of Computer-Supported Collaborative Learning 14, 109-136, 2019
352019
Invoking student resources in whole-class conversations in science education: A sociocultural perspective
A Furberg, K Silseth
Journal of the Learning Sciences 31 (2), 278-316, 2022
302022
Professional collaboration in teacher support teams—a study of teacher and nurse educators’ creative problem-solving in a shared space for professional development
M Hontvedt, K Silseth, L Wittek
Scandinavian Journal of Educational Research 65 (2), 240-257, 2021
242021
Unpacking FIFA play as text and action in literacy practices in and out of school
Ø Gilje, K Silseth
Learning, Media and Technology 44 (2), 180-192, 2019
242019
Peers, teachers and guides: A study of three conditions for scaffolding conceptual learning in science centers
I Krange, K Silseth, P Pierroux
Cultural Studies of Science Education 15, 241-263, 2020
232020
Om fremtidens kompetansebehov. En systematisk gjennomgang av internasjonale og nasjonale initiativ
O Erstad, S Amdam, HC Arnseth, K Silseth
Ludvigsen-utvalget. Hentet juli 20, 2016, 2014
23*2014
Futuremaking and digital engagement: From everyday interests to educational trajectories
O Erstad, K Silseth
Mind, Culture, and Activity 26 (4), 309-322, 2019
222019
Constructing learning dialogically; learners, contexts and resources. Exploring how students and teachers participate in game-based learning and digital storytelling in …
K Silseth
182013
Frames for learning science: Analyzing learner positioning in a technology-enhanced science project
K Silseth, HC Arnseth
Learning, Media and Technology 41 (2), 396-415, 2016
172016
Playing Minecraft: Young children’s postdigital play
K Pettersen, HC Arnseth, K Silseth
Journal of Early Childhood Literacy, 14687984221118977, 2022
152022
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Artikler 1–20