Darshana Jayemanne
Title
Cited by
Cited by
Year
Game Studies' Material Turn
TH Apperley, D Jayemanne
Westminster Papers in Communication and Culture 9 (1), 7-18, 2012
942012
Infants, interfaces, and intermediation: Digital parenting and the production of “iPad Baby” videos on YouTube
B Nansen, D Jayemanne
Journal of Broadcasting & Electronic Media 60 (4), 587-603, 2016
322016
Performativity in art, literature, and videogames
D Jayemanne
Springer, 2017
272017
Where are all the climate change games? Locating digital games’ response to climate change
BJ Abraham, D Jayemanne
Transformations, 2017
242017
Postdigital interfaces and the aesthetics of recruitment
D Jayemanne, B Nansen, TH Apperley
Transactions of the Digital Games Research Association 2 (3), 2016
142016
The Nip and the Bite.
D Jayemanne
DiGRA Conference, 2005
142005
Postdigital Play and the Aesthetics of Recruitment
D Jayemanne, TH Apperley, B Nansen
102015
Generations and Game Localization
D Jayemanne
Eludamos. Journal for Computer Game Culture 3 (2), 135-147, 2009
102009
Postdigital literacies: Materiality, mobility and the aesthetics of recruitment
T Apperley, D Jayemanne, B Nansen
Literacy, media, technology: Past, present and future, 2016
92016
Magic Frames: The Best of All Possible Virtual Worlds
D Jayemanne
The Fibreculture Journal, http://sixteen.fibreculturejournal.org/m, 2010
82010
“Game over, man. Game over”: Looking at the alien in Film and videogames
B Keogh, D Jayemanne
Arts 7 (3), 43, 2018
52018
How To Do Things With Images
D Jayemanne
Refractory: A Journal of Entertainment Media, http://refractory.unimelb.edu …, 2009
5*2009
Young children's touchscreen habitats, habituation, and habitus
B Nansen, D Jayemanne
Media Cultures of Early Childhood: International Conference, 114-125, 2018
42018
A virada material dos game studies
T Apperley, D Jayemane
Lumina 11 (1), 2017
42017
Chronotypology: a comparative method for analyzing game time
D Jayemanne
Games and Culture 15 (7), 809-824, 2020
32020
Microstatecraft: Belonging and Difference in Imagined Communities
D Jayemanne
Refractory 3 (1), 2004
32004
Spielraum: Games, Art, and Cyberspace
D Jayemanne
paper presentato al Melbourne International Digital Arts and Culture Conference, 2003
32003
Parental Mediation, YouTube's Networked Public, and the" Baby-iPad Encounter": Mobilizing Digital Dexterity
D Jayemanne, B Nansen
Jeunesse: Young People, Texts, Cultures 8 (1), 133-153, 2016
22016
Varieties of Vernacular Experience
D Jayemanne, C McCrea
DiGRA Australia Conference Proceedings, 2014
22014
Sins Against Video Time: Gaming, Performance, Experience
D Jayemanne
University of Melbourne, School of Culture and Communication, Faculty of Arts, 2013
22013
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Articles 1–20