Niels Christian Nilsson
Niels Christian Nilsson
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TitleCited byYear
Establishing the range of perceptually natural visual walking speeds for virtual walking-in-place locomotion
NC Nilsson, S Serafin, R Nordahl
IEEE transactions on visualization and computer graphics 20 (4), 569-578, 2014
Virtual reality musical instruments: State of the art, design principles, and future directions
S Serafin, C Erkut, J Kojs, NC Nilsson, R Nordahl
Computer Music Journal 40 (3), 22-40, 2016
Missing the point: an exploration of how to guide users' attention during cinematic virtual reality
LT Nielsen, MB Møller, SD Hartmeyer, T Ljung, NC Nilsson, R Nordahl, ...
Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016
Tapping-in-place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input
NC Nilsson, S Serafin, MH Laursen, KS Pedersen, E Sikström, R Nordahl
2013 IEEE Symposium on 3D User Interfaces (3DUI), 31-38, 2013
15 years of research on redirected walking in immersive virtual environments
NC Nilsson, T Peck, G Bruder, E Hodgson, S Serafin, M Whitton, ...
IEEE computer graphics and applications 38 (2), 44-56, 2018
Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence
NC Nilsson, R Nordahl, S Serafin
Human Technology 12, 2016
The perceived naturalness of virtual locomotion methods devoid of explicit leg movements
NC Nilsson, S Serafin, R Nordahl
Proceedings of Motion on Games, 155-164, 2013
Sonic interactions in virtual reality: state of the art, current challenges, and future directions
S Serafin, M Geronazzo, C Erkut, NC Nilsson, R Nordahl
IEEE computer graphics and applications 38 (2), 31-43, 2018
Walking in place through virtual worlds
NC Nilsson, S Serafin, R Nordahl
International Conference on Human-Computer Interaction, 37-48, 2016
A multimodal architecture for simulating natural interactive walking in virtual environments.
R Nordahl, S Serafin, L Turchet, NC Nilsson
PsychNology Journal 9 (3), 2011
Disguising rotational gain for redirected walking in virtual reality: Effect of visual density
A Paludan, J Elbaek, M Mortensen, M Zobbe, NC Nilsson, R Nordahl, ...
2016 IEEE Virtual Reality (VR), 259-260, 2016
Considerations on the use of virtual and augmented reality technologies in music education
S Serafin, A Adjorlu, N Nilsson, L Thomsen, R Nordahl
2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual …, 2017
Estimation of detection thresholds for acoustic based redirected walking techniques
S Serafin, NC Nilsson, E Sikstrom, A De Goetzen, R Nordahl
2013 IEEE Virtual Reality (VR), 161-162, 2013
Estimation of detection thresholds for audiovisual rotation gains
NC Nilsson, E Suma, R Nordahl, M Bolas, S Serafin
2016 IEEE Virtual Reality (VR), 241-242, 2016
The sound of being there: presence and interactive audio in immersive virtual reality
R Nordahl, NC Nilsson
Oxford Handbook of Interactive Audio, 2014
Natural walking in virtual reality: A review
NC Nilsson, S Serafin, F Steinicke, R Nordahl
Computers in Entertainment (CIE) 16 (2), 8, 2018
Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces
R Nordahl, S Serafin, NC Nilsson, L Turchet
2012 IEEE Virtual Reality Workshops (VRW), 73-74, 2012
Vertical illusory self-motion through haptic stimulation of the feet
R Nordahl, NC Nilsson, L Turchet, S Serafin
2012 IEEE VR Workshop on Perceptual Illusions in Virtual Environments, 21-26, 2012
Gameplay as a source of intrinsic motivation for individuals in need of ankle training or rehabilitation
NC Nilsson, S Serafin, R Nordahl
Presence: Teleoperators and Virtual Environments 21 (1), 69-84, 2012
The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds
NC Nilsson, S Serafin, R Nordahl
2015 IEEE Virtual Reality (VR), 249-250, 2015
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