Mapping the game landscape: Locating genres using functional classification S Dahlskog, A Kamstrup, E Aarseth Digital Games Research Association (DiGRA), West London, United Kingdom (2009), 2009 | 38 | 2009 |
Crowdsourcing and the Architectural Competition as Organisational Technologies A Kamstrup Frederiksberg: Copenhagen Business School (CBS), 2017 | 4 | 2017 |
Crowdsourcing and Digital Platforms A Kamstrup, E Husted Anarchism, Organization and Management, 169-183, 2020 | 1 | 2020 |
Organising for Openness: What happens when Crowdsourcing encounters the Architectural Competition? A Kamstrup, PH Jacobsen Nordic Journal of Architectural Research 30 (2), 2018 | 1 | 2018 |
Jury board at work PH Jacobsen, A Kamstrup Architecture Competition: Project Design and the Building Process, 2017 | 1 | 2017 |
Jury board at work: Evaluation of architecture and process PH Jacobsen, A Kamstrup Architecture Competition, 103-116, 2017 | 1 | 2017 |
Changing Landscape: New ICTs and Strategy IT Gulbrandsen, Organizing Communication Technology research group 22nd Nordic Academy of Management Conference 2013, 2013 | 1 | 2013 |
Feedback as an Integral Part of Academic Writing A Kamstrup The Nordic PhD: Surviving and Succeeding, 18-25, 2018 | | 2018 |
Neoliberalismens højborge-en studie af bygningsværkers ideologi A Kamstrup Politik 21 (2), 2018 | | 2018 |
Introduktion: Politiske rum E Husted, A Kamstrup Politik 21 (2), 2018 | | 2018 |
Crowdsourcing for Innovation: design valuation as a sociomaterial practice A Kamstrup, PH Jacobsen 23rd Nordic Academy of Management, 2015 | | 2015 |
Crowdsourcing for Innovation in the Danish Building Industry: Valuation as a Sociomaterial Practice A Kamstrup, PH Jacobsen | | 2015 |
The concept of value in the age of valorization A Kamstrup Copenhagen Business School, 2011 | | 2011 |