Design rationales of a mobile game-based intervention for german dyslexic children H Holz, B Beuttler, M Ninaus Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018 | 20 | 2018 |
How to train your syllable stress awareness-a digital game-based intervention for German dyslexic children H Holz, K Brandelik, B Beuttler, J Brandelik, M Ninaus International Journal of Serious Games 5 (3), 37-59, 2018 | 18 | 2018 |
Prosodiya–a mobile game for german dyslexic children H Holz, K Brandelik, J Brandelik, B Beuttler, A Kirsch, J Heller, D Meurers International conference on games and learning alliance, 73-82, 2017 | 18 | 2017 |
A digital game-based training improves spelling in German primary school children–A randomized controlled field trial H Holz, M Ninaus, J Schwerter, C Parrisius, B Beuttler, K Brandelik, ... Learning and Instruction 87, 101771, 2023 | 8 | 2023 |
Bewegungserkennung mit wearables für embodied trainings in serious games H Holz, B Beuttler, A Kirsch Mensch und Computer 2017-Tagungsband, 259-262, 2017 | 3 | 2017 |
Prosodiya-ein Lernspiel zur Förderung des Sprachrhythmus bei Kindern mit LRS H Holz, B Beuttler, K Brandelik, J Brandelik Gesellschaft für Informatik eV, 2017 | 3 | 2017 |
Designing a Playful, Tablet and Group-Based Literacy Screening for German-speaking Pre-Readers: A Machine Learning Approach B Beuttler Universität Tübingen, 2025 | 1 | 2025 |
KI im Unterricht: Entwicklung von Lehrveranstaltungen für Lehramtsstudierende der Sprach-und MINT-Fächer L Leifheit, D Loefflad, S Belschner, B Beuttler, J Winkelmann, WD Meurers, ... Ludwigsburger Beiträge zur Medienpädagogik 24, 1-19, 2024 | 1 | 2024 |
Developing a Group-Based Literacy Screening for German Pre-Readers: A Digital, Game-Based Approach H Holz, B Beuttler, D Löfflad, M Ninaus Proceedings of the ACM on Human-Computer Interaction 8 (MHCI), 1-28, 2024 | | 2024 |