Ken Pfeuffer
Ken Pfeuffer
Assistant Professor, Aarhus University
Bekræftet mail på cs.au.dk - Startside
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Pursuit calibration: Making gaze calibration less tedious and more flexible
K Pfeuffer, M Vidal, J Turner, A Bulling, H Gellersen
Proceedings of the 26th annual ACM symposium on User interface software and …, 2013
1472013
Gaze-touch: combining gaze with multi-touch for interaction on the same surface
K Pfeuffer, J Alexander, MK Chong, H Gellersen
Proceedings of the 27th annual ACM symposium on User interface software and …, 2014
842014
Gaze+ pinch interaction in virtual reality
K Pfeuffer, B Mayer, D Mardanbegi, H Gellersen
Proceedings of the 5th Symposium on Spatial User Interaction, 99-108, 2017
812017
Behavioural biometrics in vr: Identifying people from body motion and relations in virtual reality
K Pfeuffer, MJ Geiger, S Prange, L Mecke, D Buschek, F Alt
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
592019
Gaze-shifting: Direct-indirect input with pen and touch modulated by gaze
K Pfeuffer, J Alexander, MK Chong, Y Zhang, H Gellersen
Proceedings of the 28th Annual ACM Symposium on User Interface Software …, 2015
582015
Look together: using gaze for assisting co-located collaborative search
Y Zhang, K Pfeuffer, MK Chong, J Alexander, A Bulling, H Gellersen
Personal and Ubiquitous Computing 21 (1), 173-186, 2017
502017
Pursuits: eye-based interaction with moving targets
M Vidal, K Pfeuffer, A Bulling, HW Gellersen
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3147-3150, 2013
472013
Gaze and touch interaction on tablets
K Pfeuffer, H Gellersen
Proceedings of the 29th Annual Symposium on User Interface Software and …, 2016
462016
Thumb+ Pen Interaction on Tablets.
K Pfeuffer, K Hinckley, M Pahud, B Buxton
CHI, 3254-3266, 2017
392017
Partially-indirect bimanual input with gaze, pen, and touch for pan, zoom, and ink interaction
K Pfeuffer, J Alexander, H Gellersen
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
252016
GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game
K Pfeuffer, J Alexander, H Gellersen
Proceedings of the 15th International Conference on Mobile and Ubiquitous …, 2016
232016
Investigating mid-air pointing interaction for projector phones
C Winkler, K Pfeuffer, E Rukzio
Proceedings of the 2012 ACM international conference on Interactive …, 2012
222012
Eyeseethrough: Unifying tool selection and application in virtual environments
D Mardanbegi, B Mayer, K Pfeuffer, S Jalaliniya, H Gellersen, A Perzl
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 474-483, 2019
172019
Analysis and modeling of grid performance on touchscreen mobile devices
K Pfeuffer, Y Li
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
102018
Gaze+ touch vs. touch: what’s the trade-off when using gaze to extend touch to remote displays?
K Pfeuffer, J Alexander, H Gellersen
IFIP Conference on Human-Computer Interaction, 349-367, 2015
102015
GazeButton: enhancing buttons with eye gaze interactions
S Rivu, Y Abdrabou, T Mayer, K Pfeuffer, F Alt
Proceedings of the 11th ACM Symposium on Eye Tracking Research …, 2019
92019
Experience Sampling as Information Transmission: Perspective and Implications
D Buschek, S Völkel, C Stachl, L Mecke, S Prange, K Pfeuffer
Proceedings of the 2018 ACM International Joint Conference and 2018 …, 2018
92018
A collaborative gaze aware information display
K Pfeuffer, Y Zhang, H Gellersen
Adjunct Proceedings of the 2015 ACM International Joint Conference on …, 2015
92015
Time-and space-efficient eye tracker calibration
H Drewes, K Pfeuffer, F Alt
Proceedings of the 11th ACM Symposium on Eye Tracking Research …, 2019
82019
ARtention: A design space for gaze-adaptive user interfaces in augmented reality
K Pfeuffer, Y Abdrabou, A Esteves, R Rivu, Y Abdelrahman, S Meitner, ...
Computers & Graphics 95, 1-12, 2021
72021
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Artikler 1–20