Tolga Capin
Tolga Capin
Professor of Computer Science, TED University
Verified email at
Cited by
Cited by
Virtual human representation and communication in VLNet
TK Capin, H Noser, D Thalmann, IS Pandzic, NM Thalmann
IEEE Computer Graphics and Applications 17 (2), 42-53, 1997
Avatars in Networked Virtual Environments
TK Çapin, IS Pandzic, N Magnenat-Thalmann, D Thalmann
Nonverbal communication interface for collaborative virtual environments
A Guye-Vuillème, TK Capin, S Pandzic, NM Thalmann, D Thalmann
Virtual Reality 4, 49-59, 1999
MPEG-4: Audio/video and synthetic graphics/audio for mixed media
PK Doenges, TK Capin, F Lavagetto, J Ostermann, IS Pandzic, ...
Signal Processing: Image Communication 9 (4), 433-463, 1997
The state of the art in mobile graphics research
T Capin, K Pulli, T Akenine-Möller
IEEE Computer Graphics and Applications 28 (4), 74-84, 2008
Crowd modelling in collaborative virtual environments
SR Musse, C Babski, T Capin, D Thalmann
Proceedings of the ACM symposium on Virtual reality software and technology …, 1998
The HUMANOID environment for interactive animation of multiple deformable human characters
R Boulic, T Capin, Z Huang, P Kalra, B Lintermann, ...
Computer Graphics Forum 14 (3), 337-348, 1995
Apparatus, method and a computer program product for providing a unified graphics pipeline for stereoscopic rendering
A Kalaiah, T Capin
US Patent 8,284,204, 2012
Anyone for tennis?
T Molet, A Aubel, T Çapin, S Carion, E Lee, N Magnenat-Thalmann, ...
Presence: Teleoperators & Virtual Environments 8 (2), 140-156, 1999
Realistic avatars and autonomous virtual humans in: VLNET networked virtual environments
TK Capin, IS Pandzic, N Magnenat Thalmann, D Thalmann
Virtual worlds in the Internet 8 (BOOK_CHAP), 157-174., 1998
A flexible architecture for virtual humans in networked collaborative virtual environments
I Sunday Pandzic, E Lee, N Magnenat Thalmann, TK Capin, D Thalmann
Computer Graphics Forum 16, C177-C188, 1997
Mobile camera-based user interaction
A Haro, K Mori, T Capin, S Wilkinson
Computer Vision in Human-Computer Interaction: ICCV 2005 Workshop on HCI …, 2005
Assessing visual quality of 3-D polygonal models
A Bulbul, T Capin, G Lavoué, M Preda
IEEE Signal Processing Magazine 28 (6), 80-90, 2011
Key frame extraction from motion capture data by curve saliency
E Bulut, T Capin
Computer animation and social agents 20 (5), 2007
A dead-reckoning algorithm for virtual human figures
TK Capin, IS Pandzic
Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality …, 1997
Three-dimensional media for mobile devices
A Gotchev, GB Akar, T Capin, D Strohmeier, A Boev
Proceedings of the IEEE 99 (4), 708-741, 2011
Multiscale motion saliency for keyframe extraction from motion capture sequences
C Halit, T Capin
Computer Animation and Virtual Worlds 22 (1), 3-14, 2011
Dual-finger 3d interaction techniques for mobile devices
C Telkenaroglu, T Capin
Personal and ubiquitous computing 17, 1551-1572, 2013
Transport mechanisms for dynamic rich media scenes
V Setlur, D Zhong, M Hannuksela, R Vedantham, S Chitturi, T Capin, ...
US Patent 8,239,558, 2012
Playing games through the virtual life network
H Noser, T Çapin, I Pandzic, N Magnenat Thalmann, D Thalmann
Proc. Alife'96, 1996
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