Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal E Aarseth, AM Bean, H Boonen, M Colder Carras, M Coulson, D Das, ... Journal of behavioral addictions 6 (3), 267-270, 2017 | 729* | 2017 |
A weak scientific basis for gaming disorder: Let us err on the side of caution AJ Van Rooij, CJ Ferguson, M Colder Carras, D Kardefelt-Winther, J Shi, ... Journal of behavioral addictions 7 (1), 1-9, 2018 | 346 | 2018 |
Video Game Addiction: The Push To Pathologize Video Games A Bean, R Nielsen, A van Rooij, C Ferguson Professional Psychology: Research and Practice, 2017 | 221 | 2017 |
Video gamers and personality: A five-factor model to understand game playing style. A Bean, G Groth-Marnat Psychology of Popular Media Culture 5 (1), 27, 2016 | 87 | 2016 |
Working with video gamers and games in therapy: A clinician's guide AM Bean Routledge, 2018 | 39 | 2018 |
A weak scientific basis for gaming disorder: Let us err on the side of caution AJ Von Rooji, CJ Ferguson, MC Carras, D Kardefelt-Winther, S Jing, ... Journal of behavioral addictions 7 (1), 1-9, 2018 | 22 | 2018 |
The emerging adolescent World of Warcraft video gamer: A five factor exploratory profile model AM Bean, LS Ferro, JRN Vissoci, T Rivero, G Groth-Marnat Entertainment Computing 17, 45-54, 2016 | 18 | 2016 |
Policy on unreliable game addiction diagnoses puts the cart before the horse. CJ Ferguson, AM Bean, RKL Nielsen, MP Smyth Psychology of Popular Media 9 (4), 533, 2020 | 15 | 2020 |
Video gamers' personas: A five factor study exploring personality elements of the video gamer AM Bean Pacifica Graduate Institute, 2015 | 14 | 2015 |
Predictors of video game console aggression AM Bean, L Ferro Revista Argentina de Ciencias del Comportamiento 8 (1), 00-00, 2016 | 6 | 2016 |
Therapeutic use of video games A Bean The Video Game Debate 2, 81-94, 2020 | 4 | 2020 |
I am my avatar and my avatar is me: Utilizing video games as therapeutic tools AM Bean Integrating technology into modern therapies, 94-106, 2019 | 3 | 2019 |
The Rise of the Use of TTRPGs and RPGs in Therapeutic Endeavors A Bean, M Connell Journal of Psychology and Psychotherapy Research 10, 1-12, 2023 | 2 | 2023 |
Therapeutic Use of Video Games in the Treatment of Posttraumatic Stress Disorder (PTSD): A Case Study of an Immersed 10-Year-Old Boy A Bean Journal of Psychology 9, 159, 2022 | 2 | 2022 |
Working therapeutically with video gamers and their families AM Bean Journal of Health Service Psychology 45 (2), 40-46, 2019 | 1 | 2019 |
Colder Carras M, Coulson M, et al.(2016) Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal E Aarseth, AM Bean, H Boonen J Behav Addict, 1-4, 0 | 1 | |
Personality Differences Between World of Warcraft Players and Styles of Play A Bean, G Groth-Marnat | 1 | |
Book Review: The Food and Folklore Reader A Bean Cultural Sociology 11 (2), 266-267, 2017 | | 2017 |
Scholars' open debate paper on the world health organization ICD-11 gaming disorder proposal V Starcevic, E Aarseth, AM Bean, H Boonen, M Carras, M Coulson, D Das, ... Akademiai Kiado Rt., 2017 | | 2017 |
Entertainment Computing AM Bean, LS Ferro, JRN Vissoci, T Rivero, G Groth-Marnat | | 2016 |