Stine Ejsing-Duun
Stine Ejsing-Duun
Associate Professor, Aalborg University, Copenhagen
Verified email at hum.aau.dk - Homepage
Title
Cited by
Cited by
Year
LEARNING MATHEMATICS THROUGH PROGRAMMING: AN INSTRUMENTAL APPROACH TO POTENTIALS AND PITFALLS
M Misfeldt, S Ejsing-Duun
CERME 9, 2015
362015
Location-based Games: From Screen to Street
S Ejsing-Duun
Aarhus University, 2011
332011
Gamification of a higher education course: What’s the fun in that?
S Ejsing-Duun, HS Karoff
Games Based Learning (European Conference), ECGBL, 2014
242014
Copycat or Creative Innovator? Reproduction as a Pedagogical Strategy in Schools.
S Ejsing-Duun, HM Skovbjerg
Electronic Journal of E-learning 14 (2), 83-93, 2016
132016
Research and Development Projects with ICT and students as learning designers in Primary Schools–a methodological challenge
K Levinsen, BH Sørensen, S Tosca, S Ejsing-Duun, HS Karoff
122013
Design as a mode of inquiry in design pedagogy and design thinking
S Ejsing‐Duun, HM Skovbjerg
International Journal of Art & Design Education 38 (2), 445-460, 2019
102019
Creativity and playfulness: Producing games as a pedagogical strategy
S Ejsing-Duun, HM Skovbjerg
The 9th European Conference on Games Based Learning ECGBL 2015European …, 2015
102015
Cheating and Creativity in Pervasive Games in Learning Contexts
S Ejsing-Duun, T Hanghøj, HS Karoff
ECGBL, 2013
102013
Programmering af robotenheder i grundskolen
S Ejsing-Duun, M Misfeldt
Tidsskriftet Læring og Medier (LOM) 8 (14), 2016
8*2016
Design thinking and imitatio in an educational setting
S Tosca, S Ejsing-Duun
Digital Creativity 28 (3), 240-253, 2017
42017
Programming Concepts in Playful Programming Products
BB Allsopp, S Ejsing-Duun
10th European Conference on Games Based LearningEuropean Conference on Games …, 2016
42016
Participatory urbanism: Making the stranger familiar and the familiar strange
S Ejsing-Duun
Citizen Media and Public Spaces: Diverse expressions of citizenship and …, 2016
42016
Digital produktion: Deltagelse og læring
BH Sørensen, KT Levinsen, HM Skovbjerg
Dafolo Forlag A/S, 2017
32017
Playing and gaming: Studied in an informal learning setting
HS Karoff, S Ejsing-Duun, T Hanghøj
The 7th European Conference on Games Based LearningEuropean Conference on …, 2013
32013
Digitalt kompetente tumlinger: Børns erfaringer og sammensmeltningen af digitale og fysiske rum i folkeskolen
K Levinsen, S Ejsing-Duun, BH Sørensen
Skolen I Virkeligheden, 249-259, 2013
32013
Developing Design Principles for Game-Related Design Thinking Activities
T Hanghøj, CK Skott, BL Nielsen, S Ejsing-Duun
Proceedings of the 13th European Conference on Game-Based Learning, 2019
22019
Design Thinking, Game Design, and School Subjects: What is the Connection?
S Ejsing-Duun, T Hanghøj
Proceedings of the 13th European Conference on Game-based Learning, 201-209, 2019
22019
Blended learning promoting new developments for Nordic master programs in visual studies and art education
M Buhl, S Ejsing-Duun
Proceedings of the 14th European Conference on e-Learning ECEL, 100-107, 2015
22015
En tegning af æstetik 2013
M Buhl, S Ejsing-Duun
Buks-Tidsskrift for Børne-Og Ungdomskultur 57, 2013
22013
Spaces of Joint Inquiry Through Visual Facilitation and Representations in Higher Education: An Exploratory case study
H Hautopp, S Ejsing-Duun
Electronic Journal of e-Learning 18 (5), 373-386, 2020
12020
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