Gunver Majgaard
Title
Cited by
Cited by
Year
How design-based research and action research contribute to the development of a new design for learning.
G Majgaard, M Misfeldt, J Nielsen
Designs for learning 4 (2), 2011
472011
The Playful and Reflective Game Designer.
G Majgaard
Electronic Journal of E-learning 12 (3), 271-280, 2014
152014
Expanding the Game Design Space--Teaching Computer Game Design in Higher Education.
LJ Larsen, G Majgaard
Designs for Learning 8 (1), 13-22, 2016
112016
Seeing the unseen—Spatial visualization of the solar system with physical prototypes and augmented reality
G Majgaard, L Larsen, P Lyk, M Lyk
International Journal of Designs for Learning 8 (2), 2017
102017
HUMANOID ROBOTS IN THE CLASSROOM.
G Majgaard
IADIS International Journal on WWW/Internet 13 (1), 2015
102015
Fra digitalt design til fysisk udtryk–anvendelse af 3-d-printere og NAO-robotter i folkeskolen
G Majgaard, JJ Hansen, L Bertel, A Pagh
MONA-Matematik-og Naturfagsdidaktik, 2014
102014
Robot technology and numbers in the classroom
G Majgaard, M Misfeldt, J Nielsen
IADIS International Conference on Cognition and Exploratory Learning in …, 2010
102010
Tema 2: På rejse med Virtual Reality i billedkunst-Erfaringslæring gennem kombineret fysisk og virtuel modelbygning
G Majgaard, P Lyk
Tidsskriftet Læring og Medier (LOM) 8 (14), 2015
92015
Pokémon GO: A pervasive game and learning community
G Majgaard, LJ Larsen
European Conference on Games Based Learning, 402-409, 2017
82017
Multimodal robots as educational tools in primary and lower secondary education
G Majgaard
Proceedings of International Conferences Interfaces and Human Computer …, 2015
82015
Creating games in the classroom-from native gamers to reflective designers
G Majgaard
European Conference on Games Based Learning, 352, 2013
82013
Initial Phases of Design-based Research into the Educational Potentials of NAO-robots
G Majgaard, LB Bertel
2014 9th ACM/IEEE International Conference on Human-Robot Interaction (HRI …, 2014
72014
Læreprocesser og robotsystemer: Design af læremidler og læreprocesser med robotter som medier og børn som med-designere
G Majgaard
72011
8. klasse som kreative producenter af fremtidens velfærdsteknologi: konstruktionisme, problemløsning og dialog
J Nielsen, R Pedersen, G Majgaard
Læring og Medier 8 (14), 2015
62015
Læreprocesser og robotsystemer: design af læreprocesser med robotter som medier og børn som med-designere
G Majgaard
Syddansk Universitet, 2011
62011
Design-based action research in the world of robot technology and learning
G Majgaard
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
62010
Learning anatomy with augmented reality
C Nørgaard, LD O’Neill, J Chemnitz, G Majgaard
Tidsskriftet Læring og Medier (LOM) 12 (20), 2018
52018
Teaching mixed reality using video tutorials
G Majgaard
European Conference on Games Based Learning, 410-419, 2017
52017
Self-assessment and reflection in a 1st semester course for software engineering students
J Nielsen, G Majgaard, E Sørensen
E-Learning Systems, Environments and Approaches, 263-275, 2015
52015
Teaching Design of Emerging Embodied Technologies
G Majgaard
Human-Computer Interfaces and Interactivity: Emergent Research and …, 2014
52014
The system can't perform the operation now. Try again later.
Articles 1–20