Player power: Networked careers in esports and high-performance game livestreaming practices E Witkowski, J Manning Convergence 25 (5-6), 953-969, 2019 | 50 | 2019 |
Livestreaming in theory and practice: Four provocations on labour, liveness and participatory culture in games livestreaming E Witkowski, D Recktenwald, J Manning, Z Ge Proceedings of the 22nd international symposium on electronic art, 429-431, 2016 | 27 | 2016 |
Playing with (out) Power: Negotiated conventions of high performance networked play practices E Witkowski, J Manning Proceedings of DiGRA 2017 Conference, 2017 | 12 | 2017 |
Interactive dome experiences: Designing astrosurf W Goddard, A Muscat, J Manning, J Holopainen Proceedings of the 20th International Academic Mindtrek Conference, 393-402, 2016 | 10 | 2016 |
Unusable archives: Everyday play and the everyplay archives J Manning Fans and Videogames, 197-212, 2017 | 6 | 2017 |
Call to action, invitation to play: The immediacy of the caricature in team fortress 2 J Manning Guns, grenades, and grunts. First-person shooter games 2, 41-61, 2012 | 5 | 2012 |
Super Mario (un) making: towards the preservation of digital play practices JR Manning Bath Spa University, 2024 | | 2024 |
Super Memory Makers: Livestreaming and/as videogame play archives J Manning Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games, 2023 | | 2023 |
Press Play and Record: Poinpy, juice’em ups, and frame-by-frame analysis J Manning The DiGRA Australia 2023 National Conference, 2023 | | 2023 |
Record Breakers: Forensic media archaeology versus the King of Kong J MANNING Replaying Japan 2021: The 9th International Japan Game Studies Conference, 2021 | | 2021 |
Mythmaking and codebreaking: The hunt for GTAV’s Bigfoot and/as digital cultural memory J Manning Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging …, 2019 | | 2019 |
Interactive dome experiences A Muscat, J Manning, W Goddard, J Holopainen University of Lincoln, 2017 | | 2017 |
12 Unusable Archives J Manning Fans and Videogames: Histories, Fandom, Archives, 197, 2017 | | 2017 |
Interactive dome experiences W Goddard, A Muscat, J Manning, J Holopainen | | 2016 |
Domelab S Greuter, A Nash, J Manning, J Duckworth, J Power, S Wilson, J Zayed, ... Design and Play Exhibition, 2016 | | 2016 |
Workshop proposal: Live-Streaming Practices for Games & Play E Witkowski, J Manning | | 2015 |