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Hanna Wirman
Hanna Wirman
Associate Professor, IT University of Copenhagen, Denmark
Verified email at itu.dk - Homepage
Title
Cited by
Cited by
Year
On productivity and game fandom
H Wirman
Transformative Works and Cultures 3 (8), 2009
832009
Games for/with strangers-Captive orangutan (pongo pygmaeus) touch screen play
H Wirman
Antennae, 105-115, 2014
802014
“I am not a fan, I just play a lot”–If Power Gamers Aren’t Fans, Who Are?
H Wirman
Proceedings of DiGRA 2007 Conference: Situated Play, 2007
662007
Girlish counter-playing tactics
R Nakamura, H Wirman
Game Studies 5 (1), 10, 2005
482005
A report on the first international workshop on research methods in animal-computer interaction
A Zamansky, A Roshier, C Mancini, EC Collins, C Hall, K Grillaert, ...
Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017
402017
Playing The Sims 2: Constructing and negotiating woman computer game player identities through the practice of skinning
HE Wirman
University of the West of England, Bristol, 2011
342011
Multispecies methods, technologies for play
IKH Jørgensen, H Wirman
Digital Creativity 27 (1), 37-51, 2016
322016
Sinological-orientalism in Western news media: Caricatures of games culture and business
H Wirman
Games and Culture 11 (3), 298-315, 2016
282016
Sobre la productividad y los fans de los juegos
H Wirman
Aprovecha el tiempo y juega. Algunas claves para entender los videojuegos …, 2009
242009
Gender and identity in game-modifying communities
H Wirman
Simulation & Gaming 45 (1), 70-92, 2014
222014
Orangutan play on and beyond a touchscreen.
H Wirman
ISEA International, 2013
222013
Extending experiences: structure, analysis and design of computer game player experience
O Leino, H Wirman, A Fernandez
222008
Playing by Doing and Players’ Localization of The Sims 2
H Wirman
Television & New Media 15 (1), 58-67, 2014
212014
Toward characterization of playful ACI
H Wirman, A Zamansky
Interactions 23 (4), 47-51, 2016
192016
Designing for intuitive use for non-human users
HE Wirman, IKH Jørgensen
Proceedings of the 12th International Conference on Advances in Computer …, 2015
192015
The development of greater China’s games industry: From copying to imitation to innovation
A Nakamura, HE Wirman
Game production studies, 275-292, 2021
132021
Online games modifications and user generated content
O Sotamaa, H Wirman
The International Encyclopedia of Digital Communication and Society, 1-10, 2015
122015
Virtual threads of a skin: Women weavers and the practice of skinning in The Sims
H Wirman
Proceedings of The Player Conference, 2008
122008
EMAIL INTERVIEWS IN PLAYER RESEARCH: THE CASE OF THE SIMS 2 SKINNERS.
H Wirman
Westminster Papers in Communication & Culture 9 (1), 2012
112012
From manual to automated to digital: On transmediality, technological specificity, and playful practice in mahjong
H Wirman, OT Leino
Games and Culture 14 (6), 639-659, 2019
102019
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