Flame—fuzzy logic adaptive model of emotions MS El-Nasr, J Yen, TR Ioerger Autonomous Agents and Multi-agent systems 3 (3), 219-257, 2000 | 610 | 2000 |
Game analytics MS El-Nasr, A Drachen, A Canossa Springer London Limited, 2016 | 471 | 2016 |
Learning through game modding MS El-Nasr, BK Smith Computers in Entertainment (CIE) 4 (1), 7-es, 2006 | 257 | 2006 |
Visual attention in 3D video games MS El-Nasr, S Yan Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006 | 172 | 2006 |
Understanding and evaluating cooperative games M Seif El-Nasr, B Aghabeigi, D Milam, M Erfani, B Lameman, H Maygoli, ... Proceedings of the SIGCHI conference on human factors in computing systems …, 2010 | 149 | 2010 |
Interaction, narrative, and drama: Creating an adaptive interactive narrative using performance arts theories MS El-Nasr Interaction Studies 8 (2), 209-240, 2007 | 101 | 2007 |
PETEEI: A pet with evolving emotional intelligence MS El-Nasr, TR Ioerger, J Yen Proceedings of the third annual conference on Autonomous Agents, 9-15, 1999 | 92 | 1999 |
Game analytics–the basics A Drachen, MS El-Nasr, A Canossa Game analytics, 13-40, 2013 | 83 | 2013 |
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison D Moura, MS el-Nasr, CD Shaw ACM SIGGRAPH 2011 game papers, 1-6, 2011 | 83 | 2011 |
A fuzzy emotional agent for decision-making in a mobile robot MS El-Nasr, M Skubic 1998 IEEE International Conference on Fuzzy Systems Proceedings. IEEE World …, 1998 | 75 | 1998 |
Games Research Today: Analyzing the Academic Landscape 2000-2014 E Melcer, TH Nguyen, Z Chen, MS El-Nasr, A Canossa, K Isbister Foundations of Digital Games, 2015 | 60 | 2015 |
Alipes: A swift messenger in cyberspace DH Widyantoro, J Yin, M El Nasr, L Yang, A Zacchi, J Yen Proceedings of Spring Symposium Workshop on Intelligent Agents in Cyberspace …, 1999 | 55 | 1999 |
Methods for game user research: studying player behavior to enhance game design H Desurvire, MS El-Nasr IEEE computer graphics and applications 33 (4), 82-87, 2013 | 50 | 2013 |
Dynamic intelligent lighting for directing visual attention in interactive 3-d scenes MS El-Nasr, A Vasilakos, C Rao, J Zupko IEEE Transactions on Computational Intelligence and AI in Games 1 (2), 145-153, 2009 | 50 | 2009 |
Design patterns to guide player movement in 3D games D Milam, MS El Nasr Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 37-42, 2010 | 47 | 2010 |
Dynamic lighting for tension in games M Seif El-Nasr, S Niedenthal, I Kenz, P Almeida, J Zupko | 42 | 2006 |
Automating lighting design for interactive entertainment MS El-Nasr, I Horswill Computers in Entertainment (CIE) 2 (2), 15-15, 2004 | 41 | 2004 |
Emotionally expressive agents MS El-Nasr, TR Ioerger, J Yen, DH House, FI Parke Proceedings Computer Animation 1999, 48-57, 1999 | 41 | 1999 |
A Deeper Look at the use of Telemetry for Analysis of Player Behavior in RTS Games AR Gagné, MS El-Nasr, CD Shaw International Conference on Entertainment Computing, 247-257, 2011 | 36 | 2011 |
Experiencing the reading glove K Tanenbaum, TJ Tanenbaum, AN Antle, J Bizzocchi, M Seif el-Nasr, ... Proceedings of the fifth international conference on Tangible, embedded, and …, 2010 | 34 | 2010 |