Pervasive games: theory and design M Montola, J Stenros, A Waern CRC Press, 2009 | 963 | 2009 |
Exploring the edge of the magic circle: Defining pervasive games M Montola Proceedings of DAC 1966, 103, 2005 | 399 | 2005 |
Understanding playful user experience through digital games H Korhonen, M Montola, J Arrasvuori International Conference on Designing Pleasurable Products and Interfaces …, 2009 | 269 | 2009 |
Applying game achievement systems to enhance user experience in a photo sharing service M Montola, T Nummenmaa, A Lucero, M Boberg, H Korhonen Proceedings of the 13th International MindTrek Conference: Everyday Life in …, 2009 | 218 | 2009 |
The invisible rules of role-playing: the social framework of role-playing process M Montola International journal of role-playing 1 (1), 22-36, 2009 | 126 | 2009 |
Applying the PLEX framework in designing for playfulness J Arrasvuori, M Boberg, J Holopainen, H Korhonen, A Lucero, M Montola Proceedings of the 2011 Conference on Designing Pleasurable Products and …, 2011 | 112 | 2011 |
A ludological view on the pervasive mixed-reality game research paradigm M Montola Personal and Ubiquitous Computing 15 (1), 3-12, 2011 | 112 | 2011 |
The positive negative experience in extreme role-playing M Montola Found Stone Nord Larp 153, 2010 | 110 | 2010 |
Determination of event of interest J Arrasvuori, J Holopainen, HJ Korhonen, M Montola, T Nummenmaa US Patent 8,645,283, 2014 | 94 | 2014 |
Nordic larp J Stenros, M Montola Fëa Livia, 2010 | 80 | 2010 |
The three-sixty illusion: designing for immersion in pervasive games A Waern, M Montola, J Stenros Proceedings of the SIGCHI conference on human factors in computing systems …, 2009 | 77 | 2009 |
Method and apparatus for media relaying and mixing in social networks JH Arrasvuori, HJ Korhonen, M Montola US Patent 8,844,051, 2014 | 74 | 2014 |
Pervasive games in ludic society J Stenros, M Montola, F Mäyrä Proceedings of the 2007 conference on Future Play, 30-37, 2007 | 71 | 2007 |
Role-playing as interactive construction of subjective diegeses M Montola As Larp Grows Up--Theory and Methods in Larp, 82-89, 2003 | 67 | 2003 |
On the Edge of the Magic Circle. Understanding Role-Playing and Pervasive Games. M Montola | 66 | 2012 |
Prosopopeia: experiences from a pervasive Larp S Jonsson, M Montola, A Waern, M Ericsson Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006 | 64 | 2006 |
Studying the elusive experience in pervasive games J Stenros, A Waern, M Montola Simulation & Gaming 43 (3), 339-355, 2012 | 58 | 2012 |
A semiotic view on diegesis construction M Loponen, M Montola Beyond role and play, 39-51, 2004 | 56 | 2004 |
Social constructionism and ludology: Implications for the study of games M Montola Simulation & Gaming 43 (3), 300-320, 2012 | 55 | 2012 |
Games and pervasive games M Montola Pervasive games, 7-23, 2009 | 52 | 2009 |