Follow
Ecehan Akan
Ecehan Akan
Verified email at gm.gist.ac.kr
Title
Cited by
Cited by
Year
Presence and immersion in virtual reality
MI Berkman, E Akan
Encyclopedia of computer graphics and games, 1461-1470, 2024
1042024
Physiological measures in game user research
E Akan, MI Berkman
Game User Experience And Player-Centered Design, 231-249, 2020
62020
Encyclopedia of Computer Graphics and Games
MI Berkman, E Akan
Presence and immersion in virtual reality, 1-10, 2019
62019
Seamless-walk: natural and comfortable virtual reality locomotion method with a high-resolution tactile sensor
Y Choi, DH Park, S Lee, I Han, E Akan, HC Jeon, Y Luo, SJ Kim, ...
Virtual Reality 27 (2), 1431-1445, 2023
22023
GAMEHIGHED Initial Report: Output 1: Initial Research & Analysis Report. Higher-ed Programmes for Careers in Game Design & Development (2019–2022)
G Çatak, B Bostan, Ç Aker, E Akan, J Gemrot, L Kolek, P Barák, ...
Kazimierz Wielki University, 2020
12020
METHOD AND DEVICE FOR ESTIMATING LOCOMOTION IN VIRTUAL REALITY
Y Choi, K Kim, E Akan, DH Park, SH Lee, H Jeon, I Han
US Patent App. 18/237,459, 2024
2024
Examining presence scales under the influence of increasing virtual reality experience in physiologically arousing virtual environments
E Akan
Sosyal Bilimler Enstitüsü, 0
The system can't perform the operation now. Try again later.
Articles 1–7