Gifford Cheung
Gifford Cheung
Information School, University of Washington
Verified email at u.washington.edu - Homepage
Title
Cited by
Cited by
Year
Starcraft from the stands: understanding the game spectator
G Cheung, J Huang
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2011
2512011
Master maker: Understanding gaming skill through practice and habit from gameplay behavior
J Huang, E Yan, G Cheung, N Nagappan, T Zimmermann
Topics in cognitive science 9 (2), 437-466, 2017
312017
The First Hour Experience: How the Initial Play can Engage (or Lose) New Players
G Cheung, T Zimmermann, N Nagappan
CHI Play, 2014
312014
Masters of control: Behavioral patterns of simultaneous unit group manipulation in starcraft 2
EQ Yan, J Huang, GK Cheung
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
162015
Dispensable, tweakable, and tangible components: Supporting socially negotiated gameplay
G Cheung, A Lee, K Cheng, HJ Lee
Games and Culture 8 (4), 259-288, 2013
142013
Remix and play: lessons from rule variants in texas hold'em and halo 2
G Cheung, J Huang
Proceedings of the ACM 2012 conference on Computer Supported Cooperative …, 2012
72012
A controlled pilot trial of PainTracker Self-Manager, a web-based platform combined with patient coaching, to support patients' self-management of chronic pain
M Sullivan, DJ Langford, PS Davies, C Tran, R Vilardaga, G Cheung, ...
The Journal of Pain 19 (9), 996-1005, 2018
62018
Designing for discovery: opening the hood for open-source end user tinkering
G Cheung, P Chilana, S Kane, B Pellett
CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4321-4326, 2009
62009
Customization for games: lessons from variants of texas hold'em
G Cheung
Proceedings of the 2011 annual conference extended abstracts on Human …, 2011
42011
Card board: a flexible environment for any game, anyone, any moment
G Cheung
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 2627-2630, 2013
22013
Consciousness in Gameplay
G Cheung
CHI 2011 Workshop Gamification: Using Game Design Elements in Non-Game Contexts, 2011
22011
Rewind: Automatically Reconstructing Everyday Memories with First-Person Perspectives
NAH Tan, H Sha, E Celen, P Tran, K Wang, G Cheung, P Hinch, J Huang
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2018
12018
Let's Play Our Way: Designing Flexibility into Card Game Systems
G Cheung
PhD Thesis, University of Washington, 2014
2014
Visual Communities: Comics in Interaction
G Cheung, D McDonald
2006
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Articles 1–14