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Stefan Jeschke
Stefan Jeschke
Researcher at NVIDIA
Verified email at stefan-jeschke.com - Homepage
Title
Cited by
Cited by
Year
A GPU Laplacian solver for diffusion curves and Poisson image editing
S Jeschke, D Cline, P Wonka
ACM SIGGRAPH Asia 2009 papers, 1-8, 2009
1202009
Dart throwing on surfaces
D Cline, S Jeschke, K White, A Razdan, P Wonka
Computer Graphics Forum 28 (4), 1217-1226, 2009
1002009
Pixel-correct shadow maps with temporal reprojection and shadow test confidence
D Scherzer, S Jeschke, M Wimmer
Proceedings of the 18th Eurographics conference on Rendering Techniques, 45-50, 2007
822007
Route visualization using detail lenses
P Karnick, D Cline, S Jeschke, A Razdan, P Wonka
IEEE transactions on visualization and computer graphics 16 (2), 235-247, 2009
662009
Physics-based motion capture imitation with deep reinforcement learning
N Chentanez, M Müller, M Macklin, V Makoviychuk, S Jeschke
Proceedings of the 11th ACM SIGGRAPH Conference on Motion, Interaction and …, 2018
632018
Non-smooth newton methods for deformable multi-body dynamics
M Macklin, K Erleben, M Müller, N Chentanez, S Jeschke, V Makoviychuk
ACM Transactions on Graphics (TOG) 38 (5), 1-20, 2019
592019
Textured depth meshes for real-time rendering of arbitrary scenes
S Jeschke, M Wimmer
Rendering Techniques, 181-190, 2002
542002
Auto splats: Dynamic point cloud visualization on the GPU
H Childs, T Kuhlen, F Marton
Proc. Eurographics Symp. Parallel Graph. Vis., 1-10, 2012
512012
A procedural model for interactive animation of breaking ocean waves
S Jeschke, H Birkholz, H Schmann
UNION Agency, 2003
512003
General rectangular fisheye views for 2D graphics
U Rauschenbach, S Jeschke, H Schumann
Computers & Graphics 25 (4), 609-617, 2001
512001
Image-based representations for accelerated rendering of complex scenes
S Jeschke, M Wimmer, W Purgathofer
Eurographics (State of the Art Reports), 1-20, 2005
472005
Estimating color and texture parameters for vector graphics
S Jeschke, D Cline, P Wonka
Computer Graphics Forum 30 (2), 523-532, 2011
442011
Interactive smooth and curved shell mapping
S Jeschke, S Mantler, M Wimmer
Proceedings of the 18th Eurographics conference on Rendering Techniques, 351-360, 2007
432007
Water wave animation via wavefront parameter interpolation
S Jeschke, C Wojtan
ACM Transactions on Graphics (TOG) 34 (3), 1-14, 2015
382015
Rendering surface details with diffusion curves
S Jeschke, D Cline, P Wonka
ACM SIGGRAPH Asia 2009 papers, 1-8, 2009
372009
Water wave packets
S Jeschke, C Wojtan
ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017
362017
Layered environment-map impostors for arbitrary scenes
S Jeschke, M Wimmer, H Schumann
Graphics Interface, 1-8, 2002
352002
Automatic impostor placement for guaranteed frame rates and low memory requirements
S Jeschke, M Wimmer, H Schumann, W Purgathofer
Proceedings of the 2005 symposium on interactive 3D graphics and games, 103-110, 2005
292005
Water surface wavelets
S Jeschke, T Skřivan, M Müller-Fischer, N Chentanez, M Macklin, ...
ACM Transactions on Graphics (TOG) 37 (4), 1-13, 2018
282018
Local optimization for robust signed distance field collision
M Macklin, K Erleben, M Müller, N Chentanez, S Jeschke, Z Corse
Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (1 …, 2020
272020
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