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Marwan Mattar
Marwan Mattar
ex-{Scale AI, Unity, EA, Google}
Verified email at cs.umass.edu - Homepage
Title
Cited by
Cited by
Year
Labeled Faces in the Wild: A Database for Studying Face Recognition in Unconstrained Environments
GB Huang, MA Mattar, T Berg, EG Learned-Miller
IEEE ECCV Faces in Real-Life Images Workshop, 2008
83232008
Unity: A general platform for intelligent agents
A Juliani, VP Berges, E Teng, A Cohen, J Harper, C Elion, C Goy, Y Gao, ...
arXiv preprint arXiv:1809.02627, 2018
12812018
Learning to Align from Scratch
GB Huang, MA Mattar, H Lee, E Learned-Miller
Neural Information Processing Systems (NIPS), 2012
4332012
Combining local and global image features for object class recognition
DA Lisin, MA Mattar, MB Blaschko, EG Learned-Miller, MC Benfield
IEEE CVPR Workshop on Learning in Computer Vision and Pattern Recognition, 2005
3112005
Automatic in situ identification of plankton
MB Blaschko, G Holness, MA Mattar, DA Lisin, PE Utgoff, AR Hanson, ...
IEEE Workshop on Applications of Computer Vision 1, 79-86, 2005
1042005
Dynamic difficulty adjustment
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman, KA Moss
US Patent 9,919,217, 2018
93*2018
On the Use and Misuse of Absorbing States in Multi-agent Reinforcement Learning
A Cohen, E Teng, VP Berges, RP Dong, H Henry, M Mattar, A Zook, ...
arXiv preprint arXiv:2111.05992, 2021
812021
Multiplayer video game matchmaking optimization
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman
US Patent 9,993,735, 2018
752018
Machine-learning based anomaly detection for heterogenous data sources
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman
US Patent 10,459,827, 2019
702019
Realtime dynamic modification and optimization of gameplay parameters within a video game application
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman, M Wu
US Patent 10,357,718, 2019
602019
Automatic sign detection and recognition in natural scenes
P Silapachote, J Weinman, AR Hanson, MA Mattar, R Weiss
IEEE CVPR Workshop on Computer Vision Applications for the Visually Impaired, 2005
552005
Adaptive gaming tutorial system
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman
US Patent 10,279,264, 2019
44*2019
Virtual environment mapping system
MM Mattar, M Wu, J Kolen, N Aghdaie, KAU Zaman
US Patent 10,369,472, 2019
312019
Sign classification using local and meta-features
MA Mattar, AR Hanson, EG Learned-Miller
IEEE CVPR Workshop on Computer Vision Applications for the Visually Impaired …, 2005
312005
Adaptive gaming tutorial system
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KA Zaman
US Patent 10,279,264, 2019
252019
Systems and methods for automatically measuring a video game difficulty
N Aghdaie, J Kolen, MM Mattar, M Sardari, S Xue, KAU Zaman, M Wu
US Patent 10,799,798, 2020
232020
Unsupervised Joint Alignment and Clustering using Bayesian Nonparametrics
MA Mattar, AR Hanson, EG Learned-Miller
Conference on Uncertainty in Artificial Intelligence (UAI), 2012
232012
Contextual video recommendations within a video game
MMAM Mattar, B Rajendra, M Sardari, J Kolen, N Aghdaie, KAU Zaman, ...
US Patent 10,848,805, 2020
172020
Dynamic gameplay session content generation system
MM Mattar, I Borovikov
US Patent 11,090,568, 2021
162021
Interactive voice-controlled companion application for a video game
M Sardari, KA Moss, KAU Zaman, N Aghdaie, J Kolen, MM Mattar
US Patent 10,449,440, 2019
152019
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