If you build it they might stay: Retention mechanisms in World of Warcraft T Debeauvais, B Nardi, DJ Schiano, N Ducheneaut, N Yee Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 129 | 2011 |
The “lonely gamer” revisited DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee Entertainment Computing 5 (1), 65-70, 2014 | 67 | 2014 |
A new look at World of Warcraft's social landscape DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 66 | 2011 |
Distributed tuning of machine learning algorithms using MapReduce clusters Y Ganjisaffar, T Debeauvais, S Javanmardi, R Caruana, CV Lopes Proceedings of the Third Workshop on Large Scale Data Mining: Theory and …, 2011 | 43 | 2011 |
A qualitative study of Ragnarök Online private servers: in-game sociological issues T Debeauvais, B Nardi Proceedings of the fifth international conference on the foundations of …, 2010 | 28 | 2010 |
Retention and Progression: Seven Months in World of Warcraft T Debeauvais, CV Lopes, N Yee, N Ducheneaut | 22 | 2014 |
10,000 Gold for 20 Dollars: An exploratory study of World of Warcraft gold buyers T Debeauvais, BA Nardi, CV Lopes, N Yee, N Ducheneaut Proceedings of the International Conference on the Foundations of Digital …, 2012 | 18 | 2012 |
Gate Me If You Can: The Impact of Gating Mechanics on Retention and Revenues in Jelly Splash. T Debeauvais, CV Lopes FDG, 2015 | 14 | 2015 |
Evolution of scalability with synchronized state in virtual environments A Valadares, T Debeauvais, CV Lopes 2012 IEEE International Workshop on Haptic Audio Visual Environments and …, 2012 | 13 | 2012 |
Challenge and retention in games T Debeauvais University of California, Irvine, 2016 | 10 | 2016 |
Restful massively multi-user virtual environments: A feasibility study CV Lopes, T Debeauvais, A Valadares 2012 IEEE International Games Innovation Conference, 1-4, 2012 | 8 | 2012 |
Off With Their Assists: An Empirical Study of Driving Skill in Forza Motorsport 4 T Debeauvais, T Zimmermann, N Nagappan, K Carter, R Cooper, ... | 7 | 2014 |
RCAT: A restful client-scalable architecture T Debeauvais, A Valadares, CV Lopes 2011 10th Annual Workshop on Network and Systems Support for Games, 1-2, 2011 | 3 | 2011 |
RCAT: A Scalable Architecture for Massively Multiuser Online Environments T Debeauvais, A Valadares, CV Lopes | 1 | 2013 |
RCAT: A scalable architecture for massively multiuser online environments T Debeauvais, A Valadares, CV Lopes Technical Report UCI-ISR-13-2, Institute for Software Research, University …, 2013 | 1 | 2013 |
Business Intelligence in World of Warcraft T Debeauvais, CV Lopes, BA Nardi, N Yee, N Ducheneaut University of California, Irvine, 2012 | 1 | 2012 |
◾ RESTful Client–Server Architecture: A Scalable Architecture for Massively Multiuser Online Environments T DEBEAUVAIS, A VALADARES, CV LOPES Computer Games and Software Engineering, 162-191, 2015 | | 2015 |
RESTful Client–Server Architecture T Debeauvais, A Valadares, CV Lopes Computer Games and Software Engineering 9, 153, 2015 | | 2015 |
The “Lonely Gamer” Revisited Authors and Affiliations Diane J. Schiano Palo Alto Research Center 3333 Coyote Hill Road B Nardi, T Debeauvais, N Ducheneaut, N Yee | | 2013 |
Entertainment Computing, 2013 DJ Schiano, B Nardi, T Debeauvais, N Ducheneaut, N Yee | | |