Games Research Today: Analyzing the Academic Landscape 2000-2014 E Melcer, THD Nguyen, Z Chen, A Canossa, MS El-Nasr, K Isbister Proceedings of the 10th International Conference on the Foundations of …, 2015 | 63 | 2015 |
Embracing first-person perspectives in soma-based design K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad, M Haller, ... Informatics 5 (1), 8, 2018 | 55* | 2018 |
Online inspiration and exploration for identity reinvention OL Haimson, AE Bowser, EF Melcer, EF Churchill Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015 | 48 | 2015 |
Bridging the Physical Learning Divides: A Design Framework for Embodied Learning Games and Simulations E Melcer, K Isbister Proceedings of the 1st International Joint Conference of DiGRA and FDG, 2016 | 41* | 2016 |
Bridging the physical divide: a design framework for embodied learning games and simulations EF Melcer, K Isbister Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 41 | 2016 |
Bots & (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game EF Melcer, K Isbister Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 29 | 2018 |
Social Affordances at Play: Game Design Toward Socio-Technical Innovation K Isbister, E Márquez Segura, EF Melcer Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 20 | 2018 |
On vintage values: The experience of secondhand fashion reacquisition AE Bowser, OL Haimson, EF Melcer, EF Churchill Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015 | 17 | 2015 |
Tangibles vs. mouse in educational programming games: Influences on enjoyment and self-beliefs EF Melcer, V Hollis, K Isbister Proceedings of the 2017 CHI conference extended abstracts on human factors …, 2017 | 13 | 2017 |
Evaluating AI-based games through retellings M Kreminski, B Samuel, E Melcer, N Wardrip-Fruin Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019 | 12 | 2019 |
Embracing First-Person Perspectives in Soma-Based Design. Informatics 5, 1: 8 K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad, M Haller, ... | 9 | 2018 |
Open sesame: re-envisioning the design of a gesture-based access control system M Karlesky, E Melcer, K Isbister CHI'13 Extended Abstracts on Human Factors in Computing Systems, 1167-1172, 2013 | 9 | 2013 |
Motion, emotion, and form: exploring affective dimensions of shape E Melcer, K Isbister Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 8 | 2016 |
Embodied Mathematical Imagination and Cognition (EMIC) Working Group. ER Ottmar, C Walkington, D Abrahamson, MJ Nathan, A Harrison, ... North American Chapter of the International Group for the Psychology of …, 2019 | 6 | 2019 |
Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming Games E Melcer Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017 | 6 | 2017 |
Teaching responsible conduct of research through an interactive storytelling game EF Melcer, J Ryan, N Junius, M Kreminski, D Squinkifer, B Hill, ... Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 4 | 2020 |
Radical tunes: exploring the impact of music on memorization of stroke order in logographic writing systems O Keehl, E Melcer Proceedings of the 14th International Conference on the Foundations of …, 2019 | 4 | 2019 |
Seagull: A bird’s-eye view of the evolution of technical games research THD Nguyen, E Melcer, A Canossa, K Isbister, MS El-Nasr Entertainment computing 26, 88-104, 2018 | 4 | 2018 |
Generominos: Ideation Cards for Interactive Generativity K Compton, E Melcer, M Mateas AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017 | 4 | 2017 |
Learning with the body: Understanding the Design Space of Embodied Educational Technology EF Melcer New York University Tandon School of Engineering, 2018 | 3 | 2018 |