Animations, games, and virtual reality for the Jing-Hang grand canal W Chen, M Zhang, Z Pan, G Liu, H Shen, S Chen, Y Liu IEEE Computer Graphics and Applications 30 (3), 84-88, 2010 | 30 | 2010 |
Style subspaces for character animation G Liu, Z Pan, Z Lin Computer Animation and Virtual Worlds 19 (3‐4), 199-209, 2008 | 23 | 2008 |
D-flip: Dynamic and flexible interactive photoshow CT Vi, K Takashima, H Yokoyama, G Liu, Y Itoh, S Subramanian, ... Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013 | 22 | 2013 |
A comprehensive computational model of emotions HW Yang, ZG Pan, GD Liu Journal of Computer Research and Development 45 (4), 579-587, 2008 | 17 | 2008 |
Human motion generation with multifactor models G Liu, M Xu, Z Pan, AE Rhalibi Computer Animation and Virtual Worlds 22 (4), 351-359, 2011 | 15 | 2011 |
Virtual presentation and animation of Qingming Festival by the riverside Z Pan, G Liu, Z Li Second Workshop on Digital Media and its Application in Museum & Heritages …, 2007 | 14 | 2007 |
L4RW: Laziness‐based Realistic Real‐time Responsive Rebalance in Walking M Xu, H Li, P Lv, W Chen, G Liu, P Zhu, Z Pan Computer Graphics Forum 29 (7), 2187-2196, 2010 | 11 | 2010 |
D-FLIP: dynamic & flexible interactive PhotoShow Y Kitamura, CT Vi, G Liu, K Takashima, Y Itoh, S Subramanian SIGGRAPH Asia 2013 Emerging Technologies, 1-3, 2013 | 10 | 2013 |
Let’s keep in touch online: a Facebook aware virtual human interface G Liu, S Choudhary, J Zhang, N Magenenat-Thalmann The Visual Computer 29, 871-881, 2013 | 10 | 2013 |
A dynamic flexible and interactive display method of digital photographs CT Vi, K Takashima, H Yokoyama, G Liu, Y Itoh, S Subramanian, ... Entertainment Computing 5 (4), 451-462, 2014 | 8 | 2014 |
A survey on machine learning in the synthesis of human motions G Liu, Z Pan, X Cheng, L Li, M Zhang Journal of Computer-Aided Design & Computer Graphics 22 (9), 1619-1627, 2010 | 8 | 2010 |
インタラクティブで柔軟なデジタル写真群動的表示法 北村喜文, 高本恵介, 高嶋和毅, 伊藤雄一, 横山ひとみ Interaction (13INT006), 2013 | 7 | 2013 |
Animating and interacting with ancient Chinese painting-Qingming festival by the riverside Z Pan, R Jiang, G Liu, C Shen 2011 Second International Conference on Culture and Computing, 3-6, 2011 | 6 | 2011 |
BAAP: a behavioral animation authoring platform for emotion driven 3D virtual characters L Li, G Liu, M Zhang, Z Pan, E Song Entertainment Computing-ICEC 2010: 9th International Conference, ICEC 2010 …, 2010 | 6 | 2010 |
Motion synthesis using style-editable inverse kinematics G Liu, Z Pan, L Li Intelligent Virtual Agents: 9th International Conference, IVA 2009 Amsterdam …, 2009 | 6 | 2009 |
Human motion synthesis based on independent spatio-temporal feature space GD Liu, ML Xu, MM Zhang Jisuanji Xuebao(Chinese Journal of Computers) 34 (3), 464-472, 1911 | 6 | 1911 |
Fragment-based responsive character motion for interactive games X Cheng, G Liu, Z Pan, B Tang The Visual Computer 25, 479-485, 2009 | 5 | 2009 |
A reactive and protective character motion generation algorithm X Cheng, G Liu, Z Pan International journal of computer applications in technology 38 (1-3), 93-100, 2010 | 2 | 2010 |
A stylistic human motion editing system based on a subspace motion model G Liu, Z Pan, X Cheng International journal of computer applications in technology 38 (1-3), 10-18, 2010 | 1 | 2010 |
Real time falling animation with active and protective responses Z Pan, X Cheng, W Chen, G Liu, B Tang The Visual Computer 25, 487-497, 2009 | 1 | 2009 |