What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments AN Antle, G Corness, M Droumeva Interacting with Computers 21 (1-2), 66-75, 2009 | 188 | 2009 |
Hands on what? Comparing children's mouse-based and tangible-based interaction AN Antle, M Droumeva, D Ha Proceedings of the 8th international conference on interaction design and …, 2009 | 119 | 2009 |
Playing with the sound maker: do embodied metaphors help children learn? AN Antle, M Droumeva, G Corness Proceedings of the 7th international conference on Interaction design and …, 2008 | 116 | 2008 |
Human-computer-intuition? Exploring the cognitive basis for intuition in embodied interaction AN Antle, G Corness, M Droumeva International Journal of Arts and Technology 2 (3), 235-254, 2009 | 78 | 2009 |
Exploring media literacy and computational thinking: A game maker curriculum study J Jenson, M Droumeva Electronic Journal of e-Learning 14 (2), pp111‑121-pp111‑121, 2016 | 48 | 2016 |
Designing to support reasoned imagination through embodied metaphor AN Antle, G Corness, S Bakker, M Droumeva, E van den Hoven, ... Proceedings of the seventh ACM conference on Creativity and cognition, 275-284, 2009 | 41 | 2009 |
An ambient intelligence platform for physical play R Wakkary, M Hatala, R Lovell, M Droumeva Proceedings of the 13th annual ACM international conference on Multimedia …, 2005 | 33 | 2005 |
Making sense of group interaction in an ambient intelligent environment for physical play R Wakkary, M Hatala, Y Jiang, M Droumeva, M Hosseini Proceedings of the 2nd international conference on Tangible and embedded …, 2008 | 30 | 2008 |
Exploring ambient sound techniques in the design of responsive environments for children M Droumeva, A Antle, R Wakkary Proceedings of the 1st international conference on Tangible and embedded …, 2007 | 19 | 2007 |
Understanding immersive audio: a historical and socio-cultural exploration of auditory displays M Droumeva Georgia Institute of Technology, 2005 | 18 | 2005 |
Interactive audio content: an approach to audio content for a dynamic museum experience through augmented audio reality and adaptive information retrieval R Wakkary, K Newby, M Hatala, D Evernden, M Droumeva | 18 | 2004 |
Interactive audio content: an approach to audio content for a dynamic museum experience through augmented audio reality and adaptive information retrieval R Wakkary, K Newby, M Hatala, D Evernden, M Droumeva | 18 | 2004 |
An acoustic communication framework for game sound: Fidelity, verisimilitude, ecology M Droumeva Game sound technology and player interaction: Concepts and developments, 131-152, 2011 | 17 | 2011 |
Curating everyday life: Approaches to documenting everyday soundscapes M Droumeva M/C Journal 18 (4), 2015 | 16 | 2015 |
Revisiting the media generation: Youth media use and computational literacy instruction J Jenson, M Droumeva E-learning and digital media 14 (4), 212-225, 2017 | 13 | 2017 |
Toward a Cultural Phenomenology of Mediated Aural Practices M Droumeva, V Andrisani Interference: A Journal of Audio Culture 1, 1-16, 2011 | 12 | 2011 |
The role of participatory workshops in investigating narrative and sound ecologies in the design of an ambient intelligence audio display M Droumeva, R Wakkary Georgia Institute of Technology, 2006 | 12 | 2006 |
Springboard: exploring embodiment, balance and social justice AN Antle, G Corness, M Droumeva CHI'09 Extended Abstracts on Human Factors in Computing Systems, 3961-3966, 2009 | 11 | 2009 |
Understanding aural fluency in auditory display design for ambient intelligent environments M Droumeva, R Wakkary International Community for Auditory Display, 2008 | 11 | 2008 |
So you think you can play: An exploratory study of music video games J Jenson, S De Castell, R Muehrer, M Droumeva Journal of Music, Technology & Education 9 (3), 273-288, 2016 | 10 | 2016 |