Flow experience in game based learning – a systematic literature review A Perttula, K Kiili, A Lindstedt, P Tuomi International Journal of Serious Games 4 (1), 57-72, 2017 | 169 | 2017 |
Using video games to combine learning and assessment in mathematics education K Kiili, K Devlin, A Perttula, P Tuomi, A Lindstedt International Journal of Serious Games 2 (4), 2015 | 103 | 2015 |
Image matching in support of mobile navigation S Carter, L Denoue, A Perttula US Patent 9,683,853, 2017 | 88 | 2017 |
Flow experience as a quality measure in evaluating physically activating collaborative serious games K Kiili, A Perttula, A Lindstedt, S Arnab, M Suominen International Journal of Serious Games 1 (3), 35-49, 2014 | 57* | 2014 |
Exerbraining for schools: Combining body and brain training K Kiili, P Tuomi, A Perttula Procedia Computer Science 15, 163-173, 2012 | 30 | 2012 |
Users as sensors: creating shared experiences in co-creational spaces by collective heart rate A Perttula, P Tuomi, M Suominen, A Koivisto, J Multisilta Proceedings of the 14th International Academic MindTrek Conference …, 2010 | 23 | 2010 |
Development of multiplayer exertion games for physical education K Kiili, A Perttula, P Tuomi IADIS International Journal on WWW/Internet 8 (1), 52-69, 2010 | 20 | 2010 |
Designing mobile multiplayer exergames for physical education K Kiili, A Perttula, P Tuomi, M Suominen, A Lindstedt Proceedings of the IADIS International Conference, Mobile Learning 2010 …, 2010 | 17 | 2010 |
A design framework for educational exergames K Kiili, A Perttula New pedagogical approaches in game enhanced learning: Curriculum integration …, 2013 | 16 | 2013 |
Challenges and improvements of verification and validation activities in high volume electronics product development A Perttula Tampere University of Technology, 2007 | 16 | 2007 |
Peleillä liikettä, luovuutta ja yhteisöllisyyttä koulupäivään K Kiili, P Tuomi, A Perttula, C Kiili H. Niemi & J. Multisilta (toim.) Rajaton luokkahuone., 238-252, 2014 | 13 | 2014 |
Exergaming: Exploring engagement principles K Kiili, A Perttula Serious Games for Sports and Health, Proceedings-Game Days 2010, March 25th …, 2010 | 12 | 2010 |
Mobile video sharing: Documentation tools for working communities J Multisilta, A Perttula, M Suominen, A Koivisto Proceedings of the 8th European Conference on Interactive TV and Video, 31-38, 2010 | 10 | 2010 |
Designing educational exertion games for young children A Koivisto, K Kiili, A Perttula European Conference on Games Based Learning, 322, 2011 | 9 | 2011 |
MoViE: Mobile social video sharing tool for learning applications J Multisilta, A Perttula, M Suominen, A Koivisto 2010 6th IEEE International Conference on Wireless, Mobile, and Ubiquitous …, 2010 | 9 | 2010 |
Supporting learning with wireless sensor data J Multisilta, A Perttula Future Internet 5 (1), 95-112, 2013 | 6 | 2013 |
Enriching shared experience by collective heart rate A Perttula, P Tuomi, K Kiili, M Suominen, A Koivisto, J Multisilta International Journal of Social and Humanistic Computing 14 2 (1-2), 31-50, 2013 | 5 | 2013 |
Social navigation with the collective mobile mood monitoring system A Perttula, A Koivisto, R Mäkelä, M Suominen, J Multisilta Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 5 | 2011 |
A design framework for engaging collective interaction applications for Mobile Devices: a dual process prototyping approach [This document has been removed from the internet] A Perttula Tampereen teknillinen yliopisto. Julkaisu-Tampere University of Technology …, 2013 | 4 | 2013 |
Kartta: using multimedia and context to navigate unfamiliar environments A Perttula, S Carter, L Denoue Proceedings of the 13th International MindTrek Conference: Everyday Life in …, 2009 | 4 | 2009 |