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Rikke Magnussen
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Balancing product design and theoretical insights
LR Ejersbo, R Engelhardt, L Frølunde, T Hanghøj, R Magnussen, ...
Handbook of Design Research Methods in Education, 167-182, 2014
592014
Player transformation of educational multiplayer games
R Magnussen, M Misfeldt
Proceedings of other players, 2004
402004
Games as a platform for student participation in authentic scientific research
R Magnussen, SD Hansen, T Planke, JF Sherson
arXiv preprint arXiv:1511.01653, 2015
382015
Learning games as a platform for simulated science practice
R Magnussen
222005
Cities at play: Children's redesign of deprived neighbourhoods in Minecraft
R Magnussen, AL Elming
European Conference on Games Based Learning, 331, 2015
212015
Representational inquiry in science learning games
R Magnussen
Unpublished doctoral thesis, Danish School of Education, University of …, 2008
182008
for Situated Science Practice
R Magnussen
Worlds in play: International perspectives on digital games research 21, 301, 2007
152007
Teacher roles in learning games-When games become situated in schools.
R Magnussen
DiGRA Conference, 2007
142007
Design-based action research
R Magnussen, BH Sørensen
Serious Games in Education: A Global Perspective, 47-58, 2011
92011
Naturfaglig praksis og spil-lignende læring
R Magnussen, C Jessen
MONA 2, 7-26, 2006
82006
Open data visualization in Danish schools: A case study
M Saddiqa, B Larsen, R Magnussen, LL Rasmussen, JM Pedersen
Václav Skala-UNION Agency, 2019
72019
Participatory design and opposing interests in development of educational computer games
R Magnussen, T Buch, M Misfeldt
Level Up: Digital Games Research Conference Proceedings, 2003
72003
Educating for co-production of community-driven knowledge
R Magnussen, VD Hamann, AG Stensgaard
Electronic Journal of E-learning 17 (3), 222-233, 2019
62019
Bringing open data into Danish schools and its potential impact on school pupils
M Saddiqa, L Rasmussen, R Magnussen, B Larsen, JM Pedersen
Proceedings of the 15th international symposium on open collaboration, 1-10, 2019
62019
Student re-design of deprived neighborhoods in Minecraft: Game-assisted community-driven urban development
R Magnussen, AL Elming
12th Computer Supported Collaborative Learning, 2017
62017
Scientific discovery games for authentic science education
R Magnussen, SD Hansen, T Planke, JF Sherson
European Conference on Games Based Learning, 344, 2013
62013
Game-like technology innovation education
R Magnussen
International Journal of Virtual and Personal Learning Environments (IJVPLE …, 2011
62011
Designing intervention in educational game research: Developing methodological approaches for design-based participatory research
R Magnussen, BH Sørensen
Proceedings of the 4th European Conference on Games-Based Learning (ECGBL …, 2010
62010
Involving lay people in research and professional development through gaming: A systematic mapping review
R Magnussen
European Conference on Games Based Learning, 394-401, 2017
52017
Game-based research collaboration adapted to science education
R Magnussen, SD Hansen, K Grønbæk, K Mølmer, JF Sherson
Proceedings GLS 8.0 Games+ Learning+ Society Conference, 431-436, 2012
52012
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