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Timothy (Fred) McMahan
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Year
Evaluating player task engagement and arousal using electroencephalography
T McMahan, I Parberry, TD Parsons
Procedia Manufacturing 3, 2303-2310, 2015
1202015
Modality specific assessment of video game player’s experience using the Emotiv
T McMahan, I Parberry, TD Parsons
Entertainment Computing 7, 1-6, 2015
902015
Practice parameters facilitating adoption of advanced technologies for enhancing neuropsychological assessment paradigms
TD Parsons, T McMahan, R Kane
The Clinical Neuropsychologist 32 (1), 16-41, 2018
812018
An initial validation of the virtual environment grocery store
TD Parsons, T McMahan
Journal of neuroscience methods 291, 13-19, 2017
402017
Evaluating Electroencephalography Engagement Indices During Video Game Play.
T McMahan, I Parberry, TD Parsons
FDG, 2015
392015
Classification of video game player experience using consumer-grade electroencephalography
TD Parsons, T McMahan, I Parberry
IEEE Transactions on Affective Computing 13 (1), 3-15, 2020
122020
Neurogaming-based classification of player experience using consumer-grade electroencephalography
TD Parsons, T McMahan, I Parberry
IEEE Transactions on Affective Computing, 2015
102015
Feasibility study to identify machine learning predictors for a virtual school environment: virtual reality stroop task
T McMahan, T Duffield, TD Parsons
Frontiers in Virtual Reality 2, 673191, 2021
92021
Machine learning classification analysis for an adaptive virtual reality Stroop task
J Asbee, K Kelly, T McMahan, TD Parsons
Virtual Reality 27 (2), 1391-1407, 2023
82023
Subjective distinguishability of seizure and non-seizure Déjà Vu: A case report, brief literature review, and research prospects
AM Cleary, J Neisser, T McMahan, TD Parsons, A Alwaki, N Okada, ...
Epilepsy & Behavior 125, 108373, 2021
82021
A comparison of 3D versus 2D virtual environments on the feelings of social exclusion, inclusion and over-inclusion
E Venturini, P Riva, F Serpetti, L Romero, F Pallavincini, F Mantovani, ...
Annual Review of CyberTherapy and Telemedicine 14, 89-94, 2016
42016
Tolling the Death Knell on the Learned Profession Immunity under the Consumer Protection Act: Short v. Demopolis
TL McMahan
Willamette L. Rev. 21, 899, 1985
41985
Virtual school environments for neuropsychological assessment and training
TD Parsons, T Duffield, T McMahan, U Diaz-Orueta
Mind, Brain and Technology: Learning in the Age of Emerging Technologies …, 2019
32019
Virtual environment grocery store
TD Parsons, T McMahan, P Melugin, M Barnett
The role of technology in clinical neuropsychology, 143, 2017
32017
Impact of distractors on executive control in older adults: Construct-driven and function-led approaches to neuropsychological assessment
TD Parsons, M Barnet, T Mcmahan
ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE 2016, 71, 2016
32016
Modality Specific Assessment of Video Game Player's Cognitive Workload Using Off-the-Shelf Electroencephalographic Technologies
T McMahan, TD Parsons, I Parberry
Dept. Comput. Sci. Eng., Univ. North Texas, Denton, TX, USA, Tech. Rep. LARC …, 2014
32014
Adaptive Virtual Environments using Machine Learning and Artificial Intelligence
T MCMAHAN, TD PARSONS
ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE 2020, 141, 2020
22020
An initial validation of virtual human administered neuropsychological assessments
TD Parsons, P Schermerhorn, T Mcmahan, J Asbee, N Russo
Annu Rev CyberTher Telemed 15, 123-128, 2017
22017
Disruptive Technology Presents: Reimagining Memory Assessment Through Theory, Virtual Reality, and Other Novel Technologies (eg Eye Tracking, SEEG)
DL Drane, T Parsons, T McMahan, AM Cleary, N Okada, NP Pedersen, ...
CLINICAL NEUROPSYCHOLOGIST 36 (4), 740-740, 2022
12022
Assessment of cognitive and functional performance using a Virtual Environment Grocery Store with environmental distractors
TD Parsons, M Barnett, T McMahan
Annual Review of CyberTherapy and Telemedicine 18, 157-161, 2020
12020
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