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Maximus D. Kaos
Maximus D. Kaos
Faculty of Engineering, University of Southern Denmark - Sønderborg
Verified email at mmmi.sdu.dk
Title
Cited by
Cited by
Year
Beyond designing for motivation: the importance of context in gamification
C Richards, CW Thompson, N Graham
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
1252014
Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy
HA Hernandez, M Ketcheson, A Schneider, Z Ye, D Fehlings, L Switzer, ...
Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014
562014
Social play in an exergame: how the need to belong predicts adherence
MD Kaos, RE Rhodes, P Hämäläinen, TCN Graham
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
372019
Movement empowerment in a multiplayer mixed-reality trampoline game
L Lehtonen, MD Kaos, R Kajastila, L Holsti, J Karsisto, S Pekkola, ...
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 19-29, 2019
352019
Efficacy of online multi-player versus single-player exergames on adherence behaviors among children: A nonrandomized control trial
MD Kaos, MR Beauchamp, S Bursick, AE Latimer-Cheung, H Hernandez, ...
Annals of Behavioral Medicine 52 (10), 878-889, 2018
252018
Developing compelling repetitive-motion exergames by balancing player agency with the constraints of exercise
C Richards, TCN Graham
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 911-923, 2016
252016
3pp-r: Enabling natural movement in 3rd person virtual reality
I Evin, T Pesola, MD Kaos, TM Takala, P Hämäläinen
Proceedings of the annual symposium on computer-human interaction in play …, 2020
202020
Effects of home‐based exergaming on child social cognition and subsequent prediction of behavior
RE Rhodes, MD Kaos, MR Beauchamp, SK Bursick, AE Latimer‐Cheung, ...
Scandinavian Journal of Medicine & Science in Sports 28 (10), 2234-2242, 2018
182018
Mind the gap: the 4m bridge between 4e-cognition and movement-based design
L Elbæk, S Lekbo, RE Hansen, M Kaos, R Vestergaard
ECGBL 2022 16th European Conference on Game-Based Learning, 2022
72022
Using an invisible coach to help players achieve fitness goals in exergames while retaining immersion
C Richards
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
72014
Brains & Brawn: A Strategy Card Game for Muscle-Strengthening Exercises
C Richards, TCN Graham
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
52015
Plusminus: Augmenting physics to promote emergent gameplay
V Hokkanen, T Holmes, H Koivuranta, A Sandberg, H Sorva, J Toikka, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
42018
Insights from design processes used in developing exergames
AHK Lund, AF Sørensen, L Elbæk, MD Kaos
15th European Conference on Game Based Learning, ECGBL 2021, 490-498, 2021
32021
Exploring Movement-Modifier Facilitation in Movement-based Sports, Health, and Game Design
L Elbæk, RV Andersen, LS Rasmussen, M Kaos
European Conference on Games Based Learning 17 (1), 162-170, 2023
22023
Automatic Recognition of Playful Physical Activity Opportunities of the Urban Environment
T Saloheimo, M Kaos, P Fricker, P Hämäläinen
Proceedings of the 24th International Academic Mindtrek Conference, 49-59, 2021
22021
Method Cards for Movement-based Design
L Elbæk, RV Andersen, R van Delden, JM Font, RE Hansen, ...
12023
Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing
C Lassheikki, I Nokelainen, Y Shan, M Kaos, M Raevaara, H Valja, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
12018
Utilizing a modular approach to gamification to improve nutrition and fitness in children
C Richards
12013
Confidence in Movement-Based Game Design Facilitation: Learning From a Novice Design Facilitator
LS Rasmussen, P Wolfgang, M Kaos, L Elbæk
European Conference on Games Based Learning 17 (1), 539-548, 2023
2023
MeCaMInD Guide Booklet–How to Use Method Cards for Movement-Based Design in Sports, Health, and Technology
L Elbæk, RV Andersen, RW Van Delden, JMF Fernández, RE Hansen, ...
Syddansk Universitet, 2023
2023
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