The Sericum Via: A serious game for preserving tangible and intangible heritage of Iran S Eshaghi, SV Afshar, G Varinlioğlu | 12 | 2021 |
Pattern analysis of virtual landscape within educational games SV Afshar, S Eshaghi, I Kim Journal of Digital Landscape Architecture 2022 (7), 435-442, 2022 | 10 | 2022 |
Evaluation of Learning Rate in a Serious Game-Based on Anatolian cultural heritage S Vaez Afshar, S Eshaghi, G Varinlioglu, Ö Balaban 39th International Conference of Education and Research in Computer Aided …, 2021 | 10 | 2021 |
GIS-Based Educational Game Through Low-Cost Virtual Tour Experience-Khan Game G Varinlioğlu, SV Afshar, S Eshaghi, O Balaban, T Nagakura | 5 | 2022 |
A Framework Proposal for Developing Historical Video Games Based on Player Review Data Mining to Support Historic Preservation S Eshaghi, SV Afshar, M Hadighi | 1 | 2023 |
A Virtual Tour of Anatolian Caravanserais with Historical Puzzle SV Afshar | 1 | 2023 |
SU: A Serious Game for Water Management-Based on Istanbul SV Afshar, G Aytaç, S Eshaghi SIGraDi2021 DesigningPossibilities 9, 523-532, 2021 | 1 | 2021 |
Echoes of Union Depot: A virtual reality educational game for historic preservation and public awareness SV Afshar, S Eshaghi, M Hadighi | | 2023 |
LEVERAGING LANDSCAPE ARCHITECTURE AND ENVIRONMENTAL STORYTELLING FOR NEXT-GENERATION GAMING EXPERIENCES: A Holistic Approach to Virtual World Design SV Afshar, S Eshaghi, SV Afshar, I Kim | | 2023 |
Co-production of Liminal Spaces: Tectonics and Politics of Socio-Environmental justice in Urban Thresholds S Mostafavi, A Mehan, S Eshaghi, SV Afshar, J Stuckemeyer, C Howell, ... | | 2023 |
Around Water: A Research-Based Landscape Design Studio G AYTAÇ, G Aluclu, L Dalay, SV Afshar Journal of Design Studio 4 (spi 1), 35-50, 2022 | | 2022 |
Online Footprint-A Serious Game for Reducing Digital Carbon Emission SV Afshar, G Aytaç, S Eshaghi, SV Afshar | | 2022 |
A Game-Based Tool for Freshmen Design Students During the Pandemic Distance Learning SV Afshar, S Eshaghi, MA Ornek | | 2021 |