A review of graphic facilitation in organizational and educational contexts H Hautopp, R Ørngreen Designs for learning 10 (1), 53-62, 2018 | 33 | 2018 |
Redesigning and reframing educational scenarios for Minecraft within mother tongue education T Hanghøj, H Hautopp, C Jessen, RC Denning European Conference on Games Based Learning 1, 182, 2014 | 30 | 2014 |
Developing international personas: A new intercultural communication practice in globalized societies I Jensen, H Hautopp, L Nielsen, S Madsen Journal of Intercultural Communication 43 (Marts 2017), 43, 2017 | 26 | 2017 |
Teachers' Pedagogical Approaches to Teaching with Min T Hanghøj, H Hautopp European Conference on Games Based Learning, 265, 2016 | 16 | 2016 |
The learning potential of video sketching R Ørngreen, B Henningsen, PB Gundersen, H Hautopp Proceedings of the 16th European Conference on e-learning ECEL 2017: ISCAP …, 2017 | 13 | 2017 |
Spaces of joint inquiry through visual facilitation and representations in higher education: An exploratory case study H Hautopp, S Ejsing-Duun Electronic Journal of e-Learning 18 (5), 373-386, 2020 | 9 | 2020 |
Teaching visual facilitation and sketching for digital learning design in higher education H Hautopp, M Buhl Proceedings of the European Conference on E-Learning, ECEL, 235-242, 2020 | 7 | 2020 |
Game based language learning for bilingual adults H Hautopp, T Hanghøj Proceedings of the 8th European Conference on Game-Based Learning. Reading …, 2014 | 5 | 2014 |
Drawing connections–an exploration of graphic and visual facilitation in organisational and higher educational contexts H Hautopp Aalborg Universitetsforlag, 2022 | 4 | 2022 |
Drawing as an academic dialogue tool for developing digital learning designs in higher education H Hautopp, M Buhl Electronic Journal of E-learning 19 (5), pp321-335, 2021 | 4 | 2021 |
International user studies: How companies collect and present data about users on international markets L Nielsen, S Madsen, I Jensen, H Hautopp, L Mulvad IT-Universitetet i København, 2014 | 4 | 2014 |
Playful Participation: How Pen, Provocation, and Personal Touch Boost User Engagement in Workshops H Hautopp, M Nørgaard Conjunctions 4 (1), 1-13, 2017 | 3 | 2017 |
An empirical investigation of the practices and challenges specific to international user studies S Madsen, L Nielsen, H Hautopp, I Jensen Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015 | 3 | 2015 |
Creative audio-visual approaches applied in online and hybrid educational designs R Ørngreen, BS Henningsen, H Hautopp Proceedings of the 20th European Conference on e-Learning ECEL 2021: a …, 2021 | 2 | 2021 |
Collaborative video sketching B Henningsen, PB Gundersen, H Hautopp, R Ørngreen THE ASSOCIATION OF VISUAL PEDAGOGY CONFERENCE (AVPC) 2017 AT AALBORG …, 2017 | 2 | 2017 |
Facilitating an Educational Board Game Jam: Analysing Different Game Design Strategies H Hautopp, T Hanghøj, VD Händel, AS Laraignou, EO Jensen, ... Proceedings of the 17th European Conference on Games Based Learning, ECGBL …, 2023 | 1 | 2023 |
The Lazy Netflix B: An Ethnographic Study on the Use of Humour and Visual Metaphors in Teaching Graphic Facilitation H Hautopp Designs for Learning 14 (1), 72-84, 2022 | 1 | 2022 |
The use of visualisations and video productions in online game-based learning H Hautopp, S Ejsing-Duun Proceedings of the 18th European Conference on e-Learning.(ECEL 2019), 192-199, 2019 | 1 | 2019 |
A Collaborative Video Sketching Model in the Making P Gundersen, R Ørngreen, B Henningsen, H Hautopp Interactivity, Game Creation, Design, Learning, and Innovation: 6th …, 2018 | 1 | 2018 |
Sketching: From head to paper-no need for fancy art! H Hautopp Billedpædagogisk Tidsskrift, 9-13, 2017 | 1 | 2017 |