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Heidi Hautopp
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A review of graphic facilitation in organizational and educational contexts
H Hautopp, R Ørngreen
Designs for learning 10 (1), 53-62, 2018
332018
Redesigning and reframing educational scenarios for Minecraft within mother tongue education
T Hanghøj, H Hautopp, C Jessen, RC Denning
European Conference on Games Based Learning 1, 182, 2014
302014
Developing international personas: A new intercultural communication practice in globalized societies
I Jensen, H Hautopp, L Nielsen, S Madsen
Journal of Intercultural Communication 43 (Marts 2017), 43, 2017
252017
Teachers' Pedagogical Approaches to Teaching with Min
T Hanghøj, H Hautopp
European Conference on Games Based Learning, 265, 2016
162016
The learning potential of video sketching
R Ørngreen, B Henningsen, PB Gundersen, H Hautopp
Proceedings of the 16th European Conference on e-learning ECEL 2017: ISCAP …, 2017
132017
Spaces of joint inquiry through visual facilitation and representations in higher education: An exploratory case study
H Hautopp, S Ejsing-Duun
Electronic Journal of e-Learning 18 (5), 373-386, 2020
92020
Teaching visual facilitation and sketching for digital learning design in higher education
H Hautopp, M Buhl
Proceedings of the European Conference on E-Learning, ECEL, 235-242, 2020
72020
Game based language learning for bilingual adults
H Hautopp, T Hanghøj
Proceedings of the 8th European Conference on Game-Based Learning. Reading …, 2014
52014
Drawing connections–an exploration of graphic and visual facilitation in organisational and higher educational contexts
H Hautopp
Aalborg Universitetsforlag, 2022
42022
Drawing as an academic dialogue tool for developing digital learning designs in higher education
H Hautopp, M Buhl
Electronic Journal of E-learning 19 (5), pp321-335, 2021
42021
International user studies: How companies collect and present data about users on international markets
L Nielsen, S Madsen, I Jensen, H Hautopp, L Mulvad
IT-Universitetet i København, 2014
42014
Playful Participation: How Pen, Provocation, and Personal Touch Boost User Engagement in Workshops
H Hautopp, M Nørgaard
Conjunctions 4 (1), 1-13, 2017
32017
An empirical investigation of the practices and challenges specific to international user studies
S Madsen, L Nielsen, H Hautopp, I Jensen
Human-Computer Interaction–INTERACT 2015: 15th IFIP TC 13 International …, 2015
32015
Creative audio-visual approaches applied in online and hybrid educational designs
R Ørngreen, BS Henningsen, H Hautopp
Proceedings of the 20th European Conference on e-Learning ECEL 2021: a …, 2021
22021
Collaborative video sketching
B Henningsen, PB Gundersen, H Hautopp, R Ørngreen
THE ASSOCIATION OF VISUAL PEDAGOGY CONFERENCE (AVPC) 2017 AT AALBORG …, 2017
22017
Facilitating an Educational Board Game Jam: Analysing Different Game Design Strategies
H Hautopp, T Hanghøj, VD Händel, AS Laraignou, EO Jensen, ...
Proceedings of the 17th European Conference on Games Based Learning, ECGBL …, 2023
12023
The Lazy Netflix B: An Ethnographic Study on the Use of Humour and Visual Metaphors in Teaching Graphic Facilitation
H Hautopp
Designs for Learning 14 (1), 72-84, 2022
12022
The use of visualisations and video productions in online game-based learning
H Hautopp, S Ejsing-Duun
Proceedings of the 18th European Conference on e-Learning.(ECEL 2019), 192-199, 2019
12019
A Collaborative Video Sketching Model in the Making
P Gundersen, R Ørngreen, B Henningsen, H Hautopp
Interactivity, Game Creation, Design, Learning, and Innovation: 6th …, 2018
12018
Sketching: From head to paper-no need for fancy art!
H Hautopp
Billedpædagogisk Tidsskrift, 9-13, 2017
12017
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