Intelligent smoke alarm system with wireless sensor network using ZigBee Q Wu, J Cao, C Zhou, J Huang, Z Li, SM Cheng, J Cheng, G Pan Wireless Communications and Mobile Computing 2018 (1), 8235127, 2018 | 40 | 2018 |
Object recognition-based second language learning educational robot system for Chinese preschool children Q Wu, S Wang, J Cao, B He, C Yu, J Zheng IEEE Access 7, 7301-7312, 2019 | 27 | 2019 |
Squeeze the ball: Designing an interactive playground towards aiding social activities of children with low-function autism Q Wu, C Yu, Y Chen, J Yao, X Wu, X Peng, T Han Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 25 | 2020 |
Cognition-based context-aware cloud computing for intelligent robotic systems in mobile education J Zheng, Q Zhang, S Xu, H Peng, Q Wu IEEE Access 6, 49103-49111, 2018 | 25 | 2018 |
MagicPAPER: tabletop interactive projection device based on tangible interaction Q Wu, J Wang, S Wang, T Su, C Yu ACM SIGGRAPH 2019 Posters, 1-2, 2019 | 12 | 2019 |
Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism Q Wu, R Xu, Y Liu, D Lottridge, S Nanayakkara Proceedings of the ACM on Human-Computer Interaction 6 (ISS), 161-184, 2022 | 6 | 2022 |
Anmoji: a novel body-controlled massage robot Y Chen, C Yu, S Wang, Q Wu Companion Publication of the 2019 on Designing Interactive Systems …, 2019 | 4 | 2019 |
Jammify: Interactive multi-sensory system for digital art jamming S Muthukumarana, DS Elvitigala, Q Wu, YS Pai, S Nanayakkara IFIP Conference on Human-Computer Interaction, 23-41, 2021 | 3 | 2021 |
Early Autism Screening in Children Using Facial Recognition Q Wu, X Xiao, Y Liu, M Billinghurst, S Nanayakkara Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing …, 2024 | 2 | 2024 |
Revitalize Qiang language and culture by designing serious games based on interactive projection R Xu, Q Wu, W Wang, M Shidujaman, M Wei International Conference on Human-Computer Interaction, 243-261, 2022 | 2 | 2022 |
MaskMe: Using Masks to Design Collaborative Games for Helping Children with Autism Make Eye Contact X Xie, J Cao, J Yao, L Shang, Q Liu, J Lin, Q Wu Companion Proceedings of the 2020 Conference on Interactive Surfaces and …, 2020 | 2 | 2020 |
MagicPAPER: An Integrated Shadow-Art Hardware Device Enabling Touch Interaction on Paper Q Wu, S Wang, J Wang, J Cao, XY Huang, RH Liang Proceedings of the 2018 ACM Conference Companion Publication on Designing …, 2018 | 2 | 2018 |
Tidd: Augmented Tabletop Interaction Supports Children with Autism to Train Daily Living Skills Q Wu, W Wang, Q Liu, J Cao, D Xu, S Nanayakkara ACM SIGGRAPH 2023 Posters, 1-2, 2023 | 1 | 2023 |
WhiteStone: A Tangible interactive device for revitalizing Qiang language and culture Q Wu, R Xu, L Wu ACM SIGGRAPH 2021 Posters, 1-2, 2021 | 1 | 2021 |
Face HotPot: An Interactive Projection Device for Hot Pot R Xu, Y Chen, Q Wu Companion Proceedings of the 2020 Conference on Interactive Surfaces and …, 2020 | 1 | 2020 |
Table War: A Tower-Defense Game Device with Augmented Reality Projection Q Wu, F Zhang, S Zhou, Y Qin, X Wu Proceedings of the Sixth International Symposium of Chinese CHI, 136-139, 2018 | 1 | 2018 |
Striving for Authentic and Sustained Technology Use in the Classroom: Lessons Learned from a Longitudinal Evaluation of a Sensor-Based Science Education Platform Y Chua, S Cooray, JPF Cortes, P Denny, S Dupuch, DL Garbett, ... International Journal of Human–Computer Interaction 40 (18), 5073-5086, 2024 | | 2024 |
Designing Interactive Technology to Support Children with Autism Q Wu Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing …, 2024 | | 2024 |
Table War: A Tabletop Projection Game for Attack-and-Defence Battle Y Qin, Y Luo, S Zhou, R Xu, S Tan, Q Wu Companion Publication of the 2019 on Designing Interactive Systems …, 2019 | | 2019 |
MagicPAPER: Tabletop Interactive Projection Device Based on Kraft Paper Q Wu, S Wang, J Wang, Z Qin, T Su Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018 | | 2018 |