Mads Haahr
Mads Haahr
Associate Professor in Computer Science, Trinity College Dublin
Verified email at - Homepage
Cited by
Cited by
Social network analysis for routing in disconnected delay-tolerant manets
EM Daly, M Haahr
Proceedings of the 8th ACM international symposium on Mobile ad hoc …, 2007
Social network analysis for information flow in disconnected delay-tolerant MANETs
EM Daly, M Haahr
IEEE Transactions on Mobile Computing 8 (5), 606-621, 2008
5742008 True random number service
M Haahr
School of Computer Science and Statistics, Trinity College, Dublin, Ireland …, 2010
A case-based approach to spam filtering that can track concept drift
P Cunningham, N Nowlan, SJ Delany, M Haahr
The ICCBR 3, 03-2003, 2003
Interactive digital narrative
H Koenitz, G Ferri, M Haahr, D Sezen, Tİ Sezen
History, Theory and Practice, 2015
True random integer generator
M Haahr
RANDOM. ORG: True Random Number Service. Randomness and Integrity Services Ltd, 2020
Personalised, Collaborative Spam Filtering.
A Gray, M Haahr
CEAS, 2004
Supporting CORBA applications in a mobile environment
M Haahr, R Cunningham, V Cahill
Proceedings of the 5th annual ACM/IEEE International Conference on Mobile …, 1999
The challenges of disconnected delay-tolerant MANETs
EM Daly, M Haahr
Ad Hoc Networks 8 (2), 241-250, 2010
Procedural puzzle generation: A survey
B De Kegel, M Haahr
IEEE Transactions on Games 12 (1), 21-40, 2019
M Haahr
ORG: True Random Number Service. School of Computer Science and Statistics …, 2018
Analysis of the 5 iron golf swing when hitting for maximum distance
A Healy, KA Moran, J Dickson, C Hurley, AF Smeaton, NE O'Connor, ...
Journal of Sports Sciences 29 (10), 1079-1088, 2011
Design and evaluation of player experience of a location-based mobile game
T Carrigy, K Naliuka, N Paterson, M Haahr
Proceedings of the 6th Nordic conference on human-computer interaction …, 2010
Location-aware multimedia stories: turning spaces into places
V Nisi, I Oakley, M Haahr
Universidade Cátolica Portuguesa, 72-93, 2008
Design, implementation and evaluation of audio for a location aware augmented reality game
N Paterson, K Naliuka, SK Jensen, T Carrigy, M Haahr, F Conway
Proceedings of the 3rd International Conference on Fun and Games, 149-156, 2010
Filtering and scalability in the ECO distributed event model
Haahr, Meier, Nixon, Cahill, Jul
2000 Proceedings International Symposium on Software Engineering for …, 2000
barelymusician: An adaptive music engine for video games
A Gungormusler, N Paterson-Paulberg, M Haahr
Audio engineering society conference: 56th international conference: audio …, 2015
First steps towards a unified theory for interactive digital narrative
H Koenitz, M Haahr, G Ferri, TI Sezen
Transactions on edutainment X, 20-35, 2013
List randomizer
M Haahr
Retrieved July 15, 2017, 1998
Creating an adaptive network of hubs using Schelling's model
A Singh, M Haahr
Communications of the ACM 49 (3), 69-73, 2006
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