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Katherine Isbister
Katherine Isbister
Verified email at ucsc.edu - Homepage
Title
Cited by
Cited by
Year
How games move us: Emotion by design
K Isbister
Mit Press, 2016
6422016
Consistency of personality in interactive characters: verbal cues, non-verbal cues, and user characteristics
K Isbister, C Nass
International journal of human-computer studies 53 (2), 251-267, 2000
5772000
Better game characters by design: A psychological approach
K Isbister
CRC Press, 2022
5482022
Game usability: Advancing the player experience
K Isbister, N Schaffer
CRC press, 2008
4352008
Biometric-rich gestures: a novel approach to authentication on multi-touch devices
N Sae-Bae, K Ahmed, K Isbister, N Memon
proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
4052012
Digital cities: technologies, experiences, and future perspectives
T Ishida, K Isbister
Springer Science & Business Media, 2000
3382000
Truth is beauty: Researching embodied conversational agents
C Nass, K Isbister, EJ Lee
Embodied conversational agents 2000, 374-402, 2000
3292000
Helper agent: Designing an assistant for human-human interaction in a virtual meeting space
K Isbister, H Nakanishi, T Ishida, C Nass
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2000
2382000
Shaping pro-social interaction in VR: an emerging design framework
J McVeigh-Schultz, A Kolesnichenko, K Isbister
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
2252019
Player–video game interaction: A systematic review of current concepts
L Caroux, K Isbister, L Le Bigot, N Vibert
Computers in human behavior 48, 366-381, 2015
2132015
Movement-based game guidelines
F Mueller, K Isbister
Proceedings of the sigchi conference on human factors in computing systems …, 2014
2102014
The sensual evaluation instrument: developing an affective evaluation tool
K Isbister, K Höök, M Sharp, J Laaksolahti
Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2006
2092006
Embracing first-person perspectives in soma-based design
K Höök, B Caramiaux, C Erkut, J Forlizzi, N Hajinejad, M Haller, ...
Informatics 5 (1), 8, 2018
1672018
Edu-larp@ CHI
RB Robinson, K Johansson, JC Fey, E Márquez Segura, J Back, A Waern, ...
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023
1482023
Making sense of human-food interaction
F Altarriba Bertran, S Jhaveri, R Lutz, K Isbister, D Wilde
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
1462019
Multitouch gesture-based authentication
N Sae-Bae, N Memon, K Isbister, K Ahmed
IEEE transactions on information forensics and security 9 (4), 568-582, 2014
1402014
Designing games for learning: insights from conversations with designers
K Isbister, M Flanagan, C Hash
Proceedings of the sigchi conference on human factors in computing systems …, 2010
1282010
Guidelines for the design of movement-based games and their relevance to HCI
K Isbister, FF Mueller
Human–Computer Interaction 30 (3-4), 366-399, 2015
1252015
Understanding emerging design practices for avatar systems in the commercial social vr ecology
A Kolesnichenko, J McVeigh-Schultz, K Isbister
Proceedings of the 2019 on designing interactive systems conference, 241-252, 2019
1132019
What's It Mean to" Be Social" in VR? Mapping the Social VR Design Ecology
J McVeigh-Schultz, E Márquez Segura, N Merrill, K Isbister
Proceedings of the 2018 ACM conference companion publication on designing …, 2018
1012018
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