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De-Yu Chen
De-Yu Chen
PhD candidate in Computer Science, University of California, Irvine
Verified email at uci.edu
Title
Cited by
Cited by
Year
On the quality of service of cloud gaming systems
KT Chen, YC Chang, HJ Hsu, DY Chen, CY Huang, CH Hsu
IEEE Transactions on Multimedia 16 (2), 480-495, 2013
1812013
GamingAnywhere: The first open source cloud gaming system
CY Huang, KT Chen, DY Chen, HJ Hsu, CH Hsu
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2014
1682014
Placing virtual machines to optimize cloud gaming experience
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Cloud Computing 3 (1), 42-53, 2014
1362014
Quantifying user satisfaction in mobile cloud games
CY Huang, CH Hsu, DY Chen, KT Chen
Proceedings of Workshop on Mobile Video Delivery, 1-6, 2014
632014
QoE-aware virtual machine placement for cloud games
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
362013
GamingAnywhere: an open-source cloud gaming testbed
CY Huang, DY Chen, CH Hsu, KT Chen
Proceedings of the 21st ACM international conference on Multimedia, 827-830, 2013
342013
Oct. 2013a. GamingAnywhere: An opensource cloud gaming testbed
CY Huang, DY Chen, CH Hsu, KT Chen
Proceedings of ACM Multimedia 2013 (Open Source Software Competition Track …, 0
13
A framework for adaptive residual streaming for single-player cloud gaming
DY Chen, M El-Zarki
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2019
102019
Screencast in the wild: performance and limitations
CF Hsu, DY Chen, CY Huang, CH Hsu, KT Chen
Proceedings of the 22nd ACM international conference on Multimedia, 813-816, 2014
92014
Dude, the source of lags is on your computer
DY Chen, HT Yang, KT Chen
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
72013
Improving the quality of 3d immersive interactive cloud based services over unreliable network
DY Chen, M El-Zarki
Proceedings of the 10th International Workshop on Immersive Mixed and …, 2018
52018
Mobile game recommendation using touch gestures
HT Yang, DY Chen, YX Hong, KT Chen
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
52013
Visually analyzing A billion tweets: an application for collaborative visual analytics on large high-resolution display
S Su, M An, V Perry, J Jia, T Kim, TY Chen, C Li
2018 IEEE International Conference on Big Data (Big Data), 3597-3606, 2018
42018
Impact of information buffering on a flexible cloud gaming system
DY Chen, M El-Zarki
2017 15th Annual Workshop on Network and Systems Support for Games (NetGames …, 2017
42017
Does online mobile gaming overcharge you for the fun?
DY Chen, PC Lin, KT Chen
2013 12th Annual Workshop on Network and Systems Support for Games (NetGames …, 2013
32013
Data-bandwidth-aware job scheduling in grid and cluster environments
DY Chen, JJ Wu, P Liu
2009 15th International Conference on Parallel and Distributed Systems, 414-421, 2009
32009
Improving the quality and efficiency of 3d immersive interactive cloud based services by providing an adaptive application framework for better service provisioning
DY Chen, M El-Zarki
Tech. Rep., 2017
22017
Does Playing Online Mobile Games Overcharge You for the Fun?
DY Chen, PC Lin, KT Chen
Proceedings of the 2nd Workshop on Mobile Gaming, 13-18, 2015
12015
Heatflip: Temporal-Spatial Sampling for Progressive Heat Maps on Social Media Data
N Stoehr, J Meyer, V Markl, Q Bai, T Kim, DY Chen, C Li
2018 IEEE International Conference on Big Data (Big Data), 3723-3732, 2018
2018
Data-bandwidth-aware Job Scheduling Techniques in Distributed Systems
DY Chen, P Liu, JJ Wu
TR-IIS-09-006, 2009
2009
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Articles 1–20