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Martin Pichlmair
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Levels of Sound: On the Principles of Interactivity in Music Video Games.
M Pichlmair, F Kayali
DiGRA Conference, 2007
912007
Designing game feel: A survey
M Pichlmair, M Johansen
IEEE Transactions on Games 14 (2), 138-152, 2021
302021
Video game description language environment for unity machine learning agents
M Johansen, M Pichlmair, S Risi
2019 IEEE Conference on Games (CoG), 1-8, 2019
192019
Assembling a mosaic of the future: The post-nuclear world of Fallout 3
M Pichlmair
Eludamos: Journal for Computer Game Culture 3 (1), 107-113, 2009
172009
Black skin white guns: Becoming colonizer in Resident Evil 5
S Harrer, M Pichlmair
152015
Designing for emotions: Arguments for an emphasis on affect in design
M Pichlmair
Technische Universität Wien, 2004
152004
You Say Jump, I Say How High? Operationalising the Game Feel of Jumping.
M Fasterholdt, M Pichlmair, C Holmgård
DiGRA/FDG, 2016
132016
Electroplankton revisited: A Meta-Review
M Pichlmair
Eludamos: Journal for Computer Game Culture 1 (1), 2007
102007
Venturing into the borderlands of playfulness
M Pichlmair
Technoetic Arts 6 (2), 207-212, 2008
82008
Mobile tangible interfaces as gestural instruments
F Kayali, M Pichlmair, P Kotik
5TH INTERNATIONAL MOBILE MUSIC WORKSHOP 2008 13-15 MAy 2008, VIENNA, AUSTRIA, 38, 2008
72008
Playing Music and Playing Games-Simulation vs. Gameplay in Music-based Games
F Kayali, M Pichlmair
FROG-Vienna Games Conference, 12, 2008
62008
Squeezer-A Tool for Designing Juicy Effects
M Johansen, M Pichlmair, S Risi
Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020
52020
Pwned-10 Tales of Appropriation in Video Games
M Pichlmair
Mediaterra conference, Athens, 2006
52006
Squeezer-A Mixed-Initiative Tool for Designing Juice Effects
M Johansen, M Pichlmair, S Risi
Proceedings of the 16th International Conference on the Foundations of …, 2021
42021
Poème numérique: Technology-mediated audience participation (tmap) using smartphones and high-frequency sound ids
F Kayali, C Bartmann, O Hödl, R Mateus-Berr, M Pichlmair
Intelligent Technologies for Interactive Entertainment: 8th International …, 2017
42017
Grand Theft Auto IV Considered as an Atrocity Exhibition
M Pichlmair
Eludamos: Journal for Computer Game Culture 2 (2), 293-296, 2008
42008
Seven mile boots: implications of an everyday interface
M Pichlmair
Proceedings of the 13th annual ACM international conference on Multimedia …, 2005
42005
Procedural generation for divination and inspiration
M Pichlmair, C Putney
Proceedings of the 15th International Conference on the Foundations of …, 2020
32020
Designing the Future of Democracy: Postmortem of the Clones & Drones Expansion for Democracy 3
M Pichlmair
DiGRA 2015: Diversity of Play: Games–Cultures–Identities, 2015
32015
Designing the Future of Democracy: Postmortem of the Clones & Drones Expansion for Democracy 3
M Pichlmair
DiGRA 2015: Diversity of Play: Games–Cultures–Identities, 2015
32015
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