Counter-hegemonic commemorative play: Marginalized pasts and the politics of memory in the digital game Assassin’s Creed: Freedom Cry EL Hammar Rethinking History 21 (3), 372-395, 2017 | 59 | 2017 |
Introduction to the special issue on postcolonial perspectives in game studies S Mukherjee, E Lundedal Hammar Open Library of Humanities, 2018 | 32 | 2018 |
The Political Economy of Historical Digital Games EL Hammar Media Development 64 (4), 25-28, 2017 | 8 | 2017 |
Ethical recognition of marginalized Groups in digital games culture E Lundedal Hammar | 8 | 2015 |
The political economy of cultural memory in the videogames industry EL Hammar Digital Culture & Society 5 (1), 61-84, 2019 | 7 | 2019 |
Politics of Production: Videogames 10 years after Games of Empire EL Hammar, L de Wildt, S Mukherjee, C Pelletier Games and Culture 16 (3), 287-293, 2021 | 6 | 2021 |
Playing virtual Jim Crow in Mafia III–prosthetic memory via historical digital games and the limits of mass culture EL Hammar Game Studies 20 (1), 2020 | 6 | 2020 |
Manufacturing Consent in Video Games: The Hegemonic Memory Politics of «Metal Gear Solid V: The Phantom Pain»(2015) EL Hammar Nordlit, 279–300-279–300, 2019 | 4 | 2019 |
Postphenomenological Play E Hammar Proceedings of Philosophy of Computer Games 2013 Conference, 2013 | 4 | 2013 |
The political economy of wargames: the production of history and memory in military video games EL Hammar, J Woodcock War Games: Memory, Militarism and the Subject of Play, 53, 2019 | 3 | 2019 |
Seeing (With, Through, and As) Monsters: An Introduction to the Special Issue C Beyer, JC Bockwoldt, EL Hammar, H Pötzsch Nordlit, 11–24-11–24, 2019 | 2 | 2019 |
Playing Perpetrators: Interrogating Evil in Videogames about Violent Conflicts H Pötzsch, EL Hammar The Routledge International Handbook of Perpetrator Studies, 343-356, 2019 | 2 | 2019 |
Imperialism and Fascism Intertwined. A Materialist Analysis of the Games Industry and Reactionary Gamers EL Hammar gamevironments, 317-357, 2020 | 1 | 2020 |
Nationaløkonomiske og-kulturelle udfordringer for nordiske spilindustrier i en platformkapitalistisk verden E Lundedal Hammar Universitetsforlaget, 2021 | | 2021 |
Nationaløkonomiske og-kulturelle udfordringer for nordiske spilindustrier i en platformkapitalistisk verden EL Hammar Norsk Medietidsskrift, 1-17, 2021 | | 2021 |
Producing & Playing Hegemonic Pasts: Historical Digital Games as Memory-Making Media E Lundedal Hammar UiT Norges arktiske universitet, 2020 | | 2020 |
The Games Industry as 21st Century Imperialism & Its Cultivation of Fascism EL Hammar | | 2020 |
Taming the Monster Journal: A Hug to the Numerous Reviewers C Beyer, JC Bockwoldt, EL Hammar, H Pötzsch Nordlit, 393–396-393–396, 2019 | | 2019 |
O jogar pós-fenomenológico E Hammar Intexto, 24-35, 2019 | | 2019 |
The Political Economy of Cultural Memory in the Videogames Industry E Lundedal Hammar Digital Culture & Society 5 (1), 61-83, 2019 | | 2019 |