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Veli-Matti Karhulahti
Veli-Matti Karhulahti
University of Jyväskylä
Verified email at utu.fi
Title
Cited by
Cited by
Year
An Extended Study on Training and Physical Exercise in Esports
T Kari, M Siutila, VM Karhulahti
Cognitive, Social, Cultural, and Psychological Aspects of Gaming, 270-292, 2019
172*2019
Reconsidering Esport: Economics and Executive Ownership
VM Karhulahti
Physical Culture and Sport. Studies and Research 74 (1), 43-53, 2017
1202017
Prank, Troll, Gross and Gore: Performance Issues in Esport Live-Streaming
VM Karhulahti
Proceedings of DiGRA/FDG'16, Dundee, Scotland, 2016
632016
Defining the Videogame
VM Karhulahti
Game Studies 15 (2), 2015
532015
The Problematic Coexistence of Internet Gaming Disorder and Esports
RKL Nielsen, VM Karhulahti
ACM Proceedings of the 12th International FDG, Hyannis, MA, USA, 2017
492017
A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic
VM Karhulahti
Game Studies 13 (1), 2013
412013
Adventures of Ludom: a Videogame Geneontology
VM Karhulahti
Annales Universitatis Turkuensis, 2015
302015
Puzzle Is Not a Game! Basic Structures of Challenge
V Karhulahti
Proceedings of DiGRA'13, Atlanta, US, 2013
282013
Double Fine Adventure and the Double Hermeneutic Videogame
VM Karhulahti
ACM Proceedings of the 4th International FGC, Toulouse, France, 19-26, 2012
262012
Fiction Puzzle: Storiable Challenge in Pragmatist Videogame Aesthetics
VM Karhulahti
Philosophy & Technology 27 (2), 201-220, 2014
25*2014
Let’s Play Tinder! Aesthetics of a Dating App
MB Garda, VM Karhulahti
Games and Culture 16 (2), 248-261, 2021
242021
Challenge Types in Gaming: Validation of Videogame Challenge Inventory (CHA)
J Vahlo, VM Karhulahti
International Journal of Human-Computer Studies, 102473, 2020
222020
Do Videogames Simulate? Virtuality and Imitation in the Philosophy of Simulation
VM Karhulahti
Simulation & Gaming 46(6), 838–856, 2015
19*2015
Feelies: The Lost Art of Immersing the Narrative
V Karhulahti
Proceedings of DiGRA '12: Local and Global, 1-9, 2012
192012
Suspending Virtual Disbelief: A Perspective on Narrative Coherence
VM Karhulahti
Springer Interactive Storytelling, 1-17, 2012
192012
Mechanic/aesthetic Videogame Genres: Adventure and Adventure
VM Karhulahti
ACM Proceedings of the 15th International MindTrek, 2011
182011
Hermeneutics and Ludocriticism
VM Karhulahti
Journal of Games Criticism 2 (1), 1-23, 2015
172015
Esport Play: Anticipation, Attachment, and Addiction in Psycholudic Development
VM Karhulahti
Bloomsbury, 2020
142020
An Ontological Theory of Narrative Works: Storygame as Postclassical Literature
VM Karhulahti
Storyworlds: A Journal of Narrative Studies 7 (1), 39-73, 2015
13*2015
The Ethical and Political Contours of Institutional Promotion in Esports: From Precariat Models to Sustainable Practices
FM Chee, VM Karhulahti
Human Technology 16 (2), 200–226, 2020
92020
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